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https://github.com/EpochModTeam/DayZ-Epoch.git
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private array updates + fixes
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@@ -1,11 +1,11 @@
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private["_lightOn","_vel","_speed","_pos","_scalePose","_scaleMvmt","_scaleLight","_scaleAlert","_anim","_anim4","_initial","_scaleSound","_nearFlare","_scaler","_nearLight","_nearFire","_building","_isPlayerInside","_audial"];
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private ["_vel","_speed","_pos","_scalePose","_scaleMvmt","_scaleLight","_anim","_anim4","_initial","_scaleSound","_nearFlare","_scaler","_nearLight","_nearFire","_building","_isPlayerInside","_audial","_isWater","_isPZombie"];
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_vel = velocity (vehicle player);
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_speed = (_vel distance [0,0,0]);
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_pos = getPosATL player;
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_scalePose = 0.9;
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_scaleMvmt = 0.2; //0.4;
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_scaleLight = 0.5;
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_scaleAlert = 1;
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// _scaleAlert = 1;
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_isPZombie = player isKindOf "PZombie_VB";
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if(_isPZombie) exitWith { DAYZ_disAudial = 0; DAYZ_disVisual = 0; };
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