+ Commented out anti-teleport script from 1.7.6.1 it would bug and pop
people into the air when walking on docks.
+ Changes to repair and salvage code to fix #167
+ Changed crafting recipe of H-barrier
["ItemSandbag",3],["ItemWire",1],["ItemTankTrap",1] fixes #153
+ Added more randomization to vehicle spawn location when purchasing, to
prevent duplicate UID's.
+ increased selling vehicle radis to 20m. fixes #168
+ change message when selling a vehicle and it is not within range "No
%1 found within 20 meters.".
+ Added HeliHempty to possible spawn locations for purchased vehicles.
This commit is contained in:
vbawol
2013-03-01 12:19:20 -06:00
parent 1be1707895
commit 598cb62a26
10 changed files with 31 additions and 31 deletions

View File

@@ -1136,7 +1136,7 @@ class FSM
" };" \n
"};" \n
"//Removed for now" \n
"[] execVM ""\z\addons\dayz_code\system\antihack.sqf"";" \n
"//[] execVM ""\z\addons\dayz_code\system\antihack.sqf"";" \n
"" \n
"// TODO: questionably" \n
"{ _x call fnc_vehicleEventHandler; } forEach vehicles;" \n