+ Commented out anti-teleport script from 1.7.6.1 it would bug and pop
people into the air when walking on docks.
+ Changes to repair and salvage code to fix #167
+ Changed crafting recipe of H-barrier
["ItemSandbag",3],["ItemWire",1],["ItemTankTrap",1] fixes #153
+ Added more randomization to vehicle spawn location when purchasing, to
prevent duplicate UID's.
+ increased selling vehicle radis to 20m. fixes #168
+ change message when selling a vehicle and it is not within range "No
%1 found within 20 meters.".
+ Added HeliHempty to possible spawn locations for purchased vehicles.
This commit is contained in:
vbawol
2013-03-01 12:19:20 -06:00
parent 1be1707895
commit 598cb62a26
10 changed files with 31 additions and 31 deletions

View File

@@ -105,15 +105,15 @@ if (inflamed cursorTarget and _canDo) then {
_recipe_ItemSandbagLarge = [
[ ["ItemSandbagLarge",1] ],
[ ["ItemSandbag",3],["ItemWire",1] ]
[ ["ItemSandbag",3],["ItemWire",1],["ItemTankTrap",1] ]
];
_recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
_recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
//_recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
//_recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
//Add new item
_item = _this;