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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.992a
+ Commented out anti-teleport script from 1.7.6.1 it would bug and pop people into the air when walking on docks. + Changes to repair and salvage code to fix #167 + Changed crafting recipe of H-barrier ["ItemSandbag",3],["ItemWire",1],["ItemTankTrap",1] fixes #153 + Added more randomization to vehicle spawn location when purchasing, to prevent duplicate UID's. + increased selling vehicle radis to 20m. fixes #168 + change message when selling a vehicle and it is not within range "No %1 found within 20 meters.". + Added HeliHempty to possible spawn locations for purchased vehicles.
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@@ -105,15 +105,15 @@ if (inflamed cursorTarget and _canDo) then {
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_recipe_ItemSandbagLarge = [
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[ ["ItemSandbagLarge",1] ],
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[ ["ItemSandbag",3],["ItemWire",1] ]
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[ ["ItemSandbag",3],["ItemWire",1],["ItemTankTrap",1] ]
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];
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_recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
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_recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
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//_recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
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//_recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
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//Add new item
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_item = _this;
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