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added new loot and zed positions
also use another array for zombie positions.
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@@ -30,7 +30,7 @@ if (_canLoot) then {
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if (_noOneNear) then {
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_positions = getArray (_config >> "lootPos");
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_positions = getArray (_config >> "lootPosZombie");
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if (count _positions > 0) then {
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