Add A and D keys to interrupt

This commit is contained in:
ebaydayz
2016-04-19 13:05:59 -04:00
parent 4d5dc060d2
commit 58d54a8ce0
9 changed files with 14 additions and 11 deletions

View File

@@ -515,6 +515,7 @@ class FSM
name = "Chase";
init = /*%FSM<STATEINIT""">*/"_timeN = diag_tickTime;" \n
"" \n
"if (isNull _agent) exitWith {}; //Prevent errors if zombie is suddenly deleted" \n
"_adjustSpeed = if (DZE_slowZombies) then {2} else {_agent getVariable [""speedLimit"", 3]};" \n
"_agent forceSpeed _adjustSpeed;" \n
"" \n