Server Done I Think

This commit is contained in:
icomrade
2016-02-29 00:29:23 -05:00
parent b96cd2d971
commit 58acf95dc7
37 changed files with 3919 additions and 1200 deletions

View File

@@ -0,0 +1,35 @@
_base="z\addons\dayz_server\system\scheduler\";
call compile preprocessFileLineNumbers (_base+"sched_corpses.sqf");
call compile preprocessFileLineNumbers (_base+"sched_lootpiles.sqf");
//call compile preprocessFileLineNumbers (_base+"sched_playersHivesync.sqf");
//call compile preprocessFileLineNumbers (_base+"sched_vehiclesHivesync.sqf");
call compile preprocessFileLineNumbers (_base+"sched_sync.sqf");
//call compile preprocessFileLineNumbers (_base+"sched_traps.sqf");
call compile preprocessFileLineNumbers (_base+"sched_safetyVehicle.sqf");
[
// period offset code <-> ctx init code ->ctx
//[ 60, 121, sched_playersHivesync, sched_playersHivesync_init ],
//[ 60, 133, sched_vehiclesHivesync, sched_vehiclesHivesync_init ],
[ 60, 224, sched_corpses ],
[ 300, 336, sched_lootpiles_5m, sched_lootpiles_5m_init ],
[ 6, 340, sched_lootpiles ],
[ 900, 0, sched_sync ],
[ 120, 48, sched_safetyVehicle ]
//[ 0.1, 1, sched_traps ]
] execFSM ("z\addons\dayz_code\system\scheduler\scheduler.fsm");
//diag_log [ __FILE__, "Scheduler started"];
/*
// (see ViralZeds.hpp -> zombie_agent.fsm -> zombie_findOwner.sqf), called when a zombie becomes "local" to the server after the player disconnected
zombie_findOwner = {
(_this select 0) call fa_deleteVehicle;
};
*/