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Fix greenhouse offset so players getting not pushed back
Thx to Kitty from discord.
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@@ -317,7 +317,7 @@ class Greenhouse_DZ: MAP_Misc_Greenhouse
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mapSize = 2;
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mapSize = 2;
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displayName = $STR_EPOCH_GREENHOUSE;
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displayName = $STR_EPOCH_GREENHOUSE;
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constructioncount = 1;
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constructioncount = 1;
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offset[] = {0,3,2};
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offset[] = {0,5,1.4};
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removeoutput[] = {{"greenhouse_kit",1}};
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removeoutput[] = {{"greenhouse_kit",1}};
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vehicleClass = "DayZ Epoch Buildables";
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vehicleClass = "DayZ Epoch Buildables";
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};
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};
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