+ work around added to player zombie "get over" stuck animation issue.
+ added setpos to vaults, allows precise positioning
+ possible fix for damage spam at server start.
+ added player zombie attack move, Works with animals and zombies only
currently.
+ 10oz bars for all types of metal
+ fix for detecting near vehicles when selling fixes #81
This commit is contained in:
vbawol
2013-02-14 17:20:35 -06:00
parent 9f56cdcbfe
commit 58742df73a
14 changed files with 244 additions and 361 deletions

View File

@@ -103,6 +103,9 @@ diag_log "HIVE: Starting";
_object setpos _pos;
_object addMPEventHandler ["MPKilled",{_this call vehicle_handleServerKilled;}];
};
if (_object isKindOf "VaultStorageLocked") then {
_object setpos _pos;
};
_object setdir _dir;
_object setDamage _damage;