+ work around added to player zombie "get over" stuck animation issue.
+ added setpos to vaults, allows precise positioning
+ possible fix for damage spam at server start.
+ added player zombie attack move, Works with animals and zombies only
currently.
+ 10oz bars for all types of metal
+ fix for detecting near vehicles when selling fixes #81
This commit is contained in:
vbawol
2013-02-14 17:20:35 -06:00
parent 9f56cdcbfe
commit 58742df73a
14 changed files with 244 additions and 361 deletions

View File

@@ -79,6 +79,49 @@ if (inflamed cursorTarget and _canDo) then {
[ ["ItemGoldBar",10] ],
[ ["ItemGoldBar10oz",1] ]
];
_recipe_ItemSilverBar10oz = [
[ ["ItemSilverBar10oz",1] ],
[ ["ItemSilverBar",10] ]
];
_recipe_ItemSilverBar = [
[ ["ItemSilverBar",10] ],
[ ["ItemSilverBar10oz",1] ]
];
_recipe_ItemCopperBar10oz = [
[ ["ItemCopperBar10oz",1] ],
[ ["ItemCopperBar",10] ]
];
_recipe_ItemCopperBar = [
[ ["ItemCopperBar",10] ],
[ ["ItemCopperBar10oz",1] ]
];
_recipe_ItemTinBar10oz = [
[ ["ItemTinBar10oz",1] ],
[ ["ItemTinBar",10] ]
];
_recipe_ItemTinBar = [
[ ["ItemTinBar",10] ],
[ ["ItemTinBar10oz",1] ]
];
_recipe_ItemAluminumBar10oz = [
[ ["ItemAluminumBar10oz",1] ],
[ ["ItemAluminumBar",10] ]
];
_recipe_ItemAluminumBar = [
[ ["ItemAluminumBar",10] ],
[ ["ItemAluminumBar10oz",1] ]
];
_recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
_recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];