From 5864bbcbf8cdef659a474392da8f5563c1d63e79 Mon Sep 17 00:00:00 2001 From: ebayShopper Date: Sat, 10 Jun 2017 12:09:22 -0400 Subject: [PATCH] Readd crossbow reload sound Vanilla commit: https://github.com/DayZMod/DayZ/commit/c4e9b85e7dd37706366055881538e83bbd2932a2 --- CHANGE LOG 1.0.6.2.txt | 1 + SQF/dayz_code/Configs/CfgWeapons/Rifles/Crossbow.hpp | 5 ++++- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/CHANGE LOG 1.0.6.2.txt b/CHANGE LOG 1.0.6.2.txt index 77e7f16ee..3b431d307 100644 --- a/CHANGE LOG 1.0.6.2.txt +++ b/CHANGE LOG 1.0.6.2.txt @@ -45,6 +45,7 @@ [FIXED] Unable to fill water at some ponds and wells on Napf and Namalsk due to missing or misplaced waterHoleProxy. [FIXED] Potential undefined error for dayz_characterID on login. @oiad [FIXED] Actions like cook, gather meat, repair, etc. are now interrupted properly if the player vaults, moves or enters a vehicle during the medic animation. #1942 @SmokeyBR +[FIXED] Readded crossbow reload sound [NOTE] Fixes below are included in the mission file and server pbo as part of server package 1.0.6.1A (March 10th 2017) [FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions. diff --git a/SQF/dayz_code/Configs/CfgWeapons/Rifles/Crossbow.hpp b/SQF/dayz_code/Configs/CfgWeapons/Rifles/Crossbow.hpp index 76fb44a80..9e6c35cf4 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Rifles/Crossbow.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Rifles/Crossbow.hpp @@ -34,7 +34,10 @@ class Crossbow_Base : Rifle dexterity = 1.6; magazineReloadTime = 0; - reloadMagazineSound[] = {"", 1, 1}; + //reloadMagazineSound[] = {"", 1, 1}; + //reloadMagazineSound[] = {"\ca\Weapons\Data\Sound\FAL_reload", 0.316228, 1, 20}; + //reloadMagazineSound[] = {"\ca\sounds\weapons\rifles\M1014-reload", 0.316228, 1, 20}; + reloadMagazineSound[] = {"ca\sounds\weapons\rifles\reload-m16-3", 0.0562341, 1, 20}; handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons\data\Anim\Bizon.rtm"}; distanceZoomMin = 20; distanceZoomMax = 20;