mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Slower cleanup method
This commit is contained in:
@@ -201,6 +201,7 @@ if(isnil "DynamicVehicleArea") then {
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MarkerPosition = getMarkerPos "center";
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MarkerPosition = getMarkerPos "center";
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RoadList = MarkerPosition nearRoads DynamicVehicleArea;
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RoadList = MarkerPosition nearRoads DynamicVehicleArea;
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// Very taxing !!! but only on first startup
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BuildingList = [];
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BuildingList = [];
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{
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{
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if (isClass (configFile >> "CfgBuildingLoot" >> (typeOf _x))) then
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if (isClass (configFile >> "CfgBuildingLoot" >> (typeOf _x))) then
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@@ -485,6 +486,24 @@ if(isnil "DynamicVehicleFuelHigh") then {
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DynamicVehicleFuelHigh = 100;
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DynamicVehicleFuelHigh = 100;
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};
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};
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if(isnil "DZE_DiagFpsSlow") then {
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DZE_DiagFpsSlow = false;
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};
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if(isnil "DZE_DiagFpsFast") then {
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DZE_DiagFpsFast = false;
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};
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if(isnil "DZE_DiagVerbose") then {
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DZE_DiagVerbose = false;
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};
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dze_diag_fps = {
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if(DZE_DiagVerbose) then {
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diag_log format["DEBUG FPS : %1 OBJECTS: %2 : PLAYERS: %3", diag_fps,(count (allMissionObjects "")),(playersNumber west)];
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} else {
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diag_log format["DEBUG FPS : %1", diag_fps];
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};
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};
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// Damage generator function
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// Damage generator function
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generate_new_damage = {
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generate_new_damage = {
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private ["_damage"];
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private ["_damage"];
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@@ -592,52 +611,130 @@ dayz_perform_purge = {
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_this = nil;
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_this = nil;
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};
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};
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server_cleanDead = {
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server_timeSync = {
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//Send request
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_key = "CHILD:307:";
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_result = _key call server_hiveReadWrite;
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_outcome = _result select 0;
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if(_outcome == "PASS") then {
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_date = _result select 1;
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if(dayz_fullMoonNights) then {
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//date setup
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_year = _date select 0;
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_month = _date select 1;
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_day = _date select 2;
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_hour = _date select 3;
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_minute = _date select 4;
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//Force full moon nights
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_date = [2013,8,3,_hour,_minute];
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};
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setDate _date;
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PVDZE_plr_SetDate = _date;
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publicVariable "PVDZE_plr_SetDate";
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diag_log ("TIME SYNC: Local Time set to " + str(_date));
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};
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};
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// must spawn these
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server_spawncleanDead = {
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private ["_deathTime"];
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private ["_deathTime"];
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{
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{
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if (local _x) then {
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if (local _x) then {
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if (_x isKindOf "zZombie_Base") then
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if (_x isKindOf "zZombie_Base") then
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{
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{
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_x call dayz_perform_purge;
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_x call dayz_perform_purge;
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sleep 0.1;
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};
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};
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if (_x isKindOf "CAManBase") then {
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if (_x isKindOf "CAManBase") then {
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_deathTime = _x getVariable ["processedDeath", diag_tickTime];
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_deathTime = _x getVariable ["processedDeath", diag_tickTime];
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if (diag_tickTime - _deathTime > 3600) then {
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if (diag_tickTime - _deathTime > 3600) then {
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_x call dayz_perform_purge;
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_x call dayz_perform_purge;
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sleep 0.1;
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};
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};
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};
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};
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};
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};
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sleep 0.001;
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} forEach allDead;
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} forEach allDead;
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};
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};
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server_cleanLoot =
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server_spawnCleanNull = {
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{
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_delQtyNull = 0;
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private ["_deletedLoot","_startTime","_looted","_objectPos","_noPlayerNear","_nearObj","_endTime"];
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_deletedLoot = 0;
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_startTime = diag_tickTime;
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{
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{
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_looted = (_x getVariable ["looted",-0.1]);
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if (isNull _x) then {
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if (_looted != -0.1) then
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_x call dayz_perform_purge;
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{
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sleep 0.1;
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_objectPos = getPosATL _x;
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_delQtyNull = _delQtyNull + 1;
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_noPlayerNear = {isPlayer _x} count (_objectPos nearEntities ["CAManBase",35]) == 0;
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};
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sleep 0.001;
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} forEach (allMissionObjects "");
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if (_noPlayerNear) then
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if (_delQtyNull > 0) then {
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{
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diag_log (format["CLEANUP: Deleted %1 null objects",_delQtyNull]);
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_nearObj = nearestObjects [_objectPos,["ReammoBox"],((sizeOf (typeOf _x)) + 5)];
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};
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{
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};
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server_spawnCleanFire = {
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_delQtyFP = 0;
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{
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if (local _x) then {
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deleteVehicle _x;
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sleep 0.1;
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_delQtyFP = _delQtyFP + 1;
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};
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sleep 0.001;
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} forEach (allMissionObjects "Land_Fire_DZ");
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if (_delQtyFP > 0) then {
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diag_log (format["CLEANUP: Deleted %1 fireplaces",_delQtyNull]);
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};
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};
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server_spawnCleanLoot = {
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_delQty = 0;
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_timeNow = diag_tickTime;
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_delQty = 0;
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{
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if (local _x) then {
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_keep = _x getVariable ["permaLoot",false];
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if (!_keep) then {
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_created = _x getVariable ["created",-0.1];
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if (_created == -0.1) then {
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_x setVariable ["created",_timeNow,false];
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_created = _timeNow;
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};
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_nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase","AllVehicles"], 130]);
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if ((_nearby==0) && (_timeNow - _created > 1200)) then {
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deleteVehicle _x;
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deleteVehicle _x;
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_deletedLoot = _deletedLoot + 1;
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sleep 0.1;
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} forEach _nearObj;
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_delQty = _delQty + 1;
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_x setVariable ["looted",-0.1,true];
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};
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};
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};
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};
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};
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} forEach BuildingList;
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sleep 0.001;
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} forEach (allMissionObjects "ReammoBox");
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_endTime = diag_tickTime;
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};
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diag_log (format["CLEANUP: DELETED %1 ITEMS, RUNTIME: %2",_deletedLoot,(_endTime - _startTime)]);
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server_spawnCleanAnimals = {
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_delQtyAnimal = 0;
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{
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if (local _x) then {
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_x call dayz_perform_purge;
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sleep 0.1;
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_delQtyAnimal = _delQtyAnimal + 1;
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};
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sleep 0.001;
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} forEach (allMissionObjects "CAAnimalBase");
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if (_delQtyAnimal > 0) then {
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diag_log (format["CLEANUP: Deleted %1 Animals",_delQtyAnimal]);
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};
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};
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server_spawnUpdateObjects = {
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//diag_log format["DEBUG: needUpdate_objects=%1",needUpdate_objects];
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{
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needUpdate_objects = needUpdate_objects - [_x];
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[_x,"damage",true] call server_updateObject;
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} forEach needUpdate_objects;
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};
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};
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@@ -1,27 +1,31 @@
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/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Server Cleanup">*/
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/*%FSM<COMPILE "F:\Program Files (x86)\Bohemia Interactive\Tools\FSM Editor Personal Edition\scriptedFSM.cfg, DayZ Server Cleanup">*/
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/*%FSM<HEAD>*/
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/*%FSM<HEAD>*/
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/*
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/*
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item0[] = {"init",0,250,-75.000000,-400.000000,25.000000,-350.000000,0.000000,"init"};
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item0[] = {"init",0,250,-75.000000,-500.000000,25.000000,-450.000000,0.000000,"init"};
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item1[] = {"true",8,218,-75.000000,-175.000000,25.000000,-125.000000,0.000000,"true"};
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item1[] = {"true",8,218,-75.000000,-275.000000,25.000000,-225.000000,0.000000,"true"};
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item2[] = {"waiting",2,250,-75.000000,-100.000000,25.000000,-50.000000,0.000000,"waiting"};
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item2[] = {"waiting",2,250,-75.000000,-200.000000,25.000000,-150.000000,0.000000,"waiting"};
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item3[] = {"time_sync",4,218,-325.000000,-25.000000,-225.000000,25.000000,1.000000,"time" \n "sync"};
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item3[] = {"___min_loop",4,218,-75.000000,-75.000000,25.000000,-25.000000,4.000000,"5 min" \n "loop"};
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item4[] = {"sync_the_time",2,250,-325.000000,50.000000,-225.000000,100.000000,0.000000,"sync" \n "the time"};
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item4[] = {"sync_time__and_w",2,250,-75.000000,25.000000,25.000000,75.000000,0.000000,"sync time" \n " and weather"};
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item5[] = {"true",8,218,-75.000000,125.000000,25.000000,175.000000,0.000000,"true"};
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item5[] = {"true",8,218,-75.000000,125.000000,25.000000,175.000000,0.000000,"true"};
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item6[] = {"general_cleanup",2,250,-75.000000,200.000000,25.000000,250.000000,0.000000,"general" \n "cleanup" \n "loop"};
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item6[] = {"general_cleanup",2,250,-75.000000,200.000000,25.000000,250.000000,0.000000,"general" \n "cleanup" \n "loop"};
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item7[] = {"",7,210,-304.000000,220.999985,-296.000000,229.000015,0.000000,""};
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item7[] = {"",7,210,-491.500000,220.999985,-483.500000,229.000015,0.000000,""};
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item8[] = {"",7,210,-304.000000,-154.000000,-296.000000,-146.000000,0.000000,""};
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item8[] = {"",7,210,-491.500000,-253.999969,-483.500000,-246.000031,0.000000,""};
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item9[] = {"",7,210,221.000000,-79.000000,229.000000,-71.000000,0.000000,""};
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item9[] = {"",7,210,421.000000,-178.999985,428.999969,-171.000015,0.000000,""};
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item10[] = {"",7,210,221.000000,146.000000,229.000000,154.000000,0.000000,""};
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item10[] = {"",7,210,421.000000,146.000000,428.999969,154.000000,0.000000,""};
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item11[] = {"initialized",4,218,-75.000000,-325.000000,25.000000,-275.000000,0.000000,"initialized"};
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item11[] = {"initialized",4,218,-75.000000,-425.000000,25.000000,-375.000000,0.000000,"initialized"};
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item12[] = {"prepare",2,250,-75.000000,-250.000000,25.000000,-200.000000,0.000000,"prepare"};
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item12[] = {"prepare",2,250,-75.000000,-350.000000,25.000000,-300.000000,0.000000,"prepare"};
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item13[] = {"update_objects",2,250,175.000000,50.000000,275.000000,100.000000,0.000000,"update objects"};
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item13[] = {"update_objects",2,250,-325.000000,25.000000,-225.000000,75.000000,0.000000,"update objects"};
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item14[] = {"need_update",4,218,175.000000,-25.000000,275.000000,25.000000,1.000000,"need update"};
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item14[] = {"__s_update__obje",4,218,-325.000000,-75.000000,-225.000000,-25.000000,2.000000,"5s" \n "update " \n "objects"};
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item15[] = {"cleanup_groups",4,218,-200.000000,-25.000000,-100.000000,25.000000,1.000000,"cleanup" \n "groups"};
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item15[] = {"___second_loop",4,218,-450.000000,-75.000000,-350.000000,-25.000000,1.000000,"1 second" \n "loop"};
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item16[] = {"group_cleanup",2,250,-200.000000,50.000000,-100.000000,100.000000,0.000000,"group" \n "cleanup"};
|
item16[] = {"group_cleanup",2,250,-450.000000,25.000000,-350.000000,75.000000,0.000000,"group" \n "cleanup"};
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item17[] = {"cleanup_null",4,218,50.000000,-25.000000,150.000000,25.000000,1.000000,"cleanup" \n "null"};
|
item17[] = {"__0_min__loop_1",4,218,50.000000,-75.000000,150.000000,-25.000000,5.000000,"10 min" \n " loop"};
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item18[] = {"cleanup_null",2,250,50.000000,50.000000,150.000000,100.000000,0.000000,"cleanup" \n "null"};
|
item18[] = {"cleanup_dead",2,4346,50.000000,25.000000,150.000000,75.000000,0.000000,"cleanup" \n "dead"};
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item19[] = {"cleanup",4,218,-75.000000,-25.000000,25.000000,25.000000,1.000000,"cleanup"};
|
item19[] = {"___min__loop",4,218,-200.000000,-75.000000,-100.000000,-25.000000,3.000000,"1 min" \n " loop"};
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item20[] = {"cleanup_objects",2,4346,-75.000000,50.000000,25.000000,100.000000,0.000000,"cleanup" \n "objects"};
|
item20[] = {"cleanup_loot",2,250,-200.000000,25.000000,-100.000000,75.000000,0.000000,"cleanup" \n "loot"};
|
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|
item21[] = {"__5_min__loop",4,218,175.000000,-75.000000,275.000000,-25.000000,6.000000,"15 min" \n " loop"};
|
||||||
|
item22[] = {"cleanup_fire",2,250,175.000000,25.000000,275.000000,75.000000,0.000000,"cleanup" \n "fire"};
|
||||||
|
item23[] = {"__0_min__loop",4,218,300.000000,-75.000000,400.000000,-25.000000,7.000000,"30 min" \n " loop"};
|
||||||
|
item24[] = {"cleanup_null",2,250,300.000000,25.000000,400.000000,75.000000,0.000000,"cleanup" \n "null"};
|
||||||
link0[] = {0,11};
|
link0[] = {0,11};
|
||||||
link1[] = {1,2};
|
link1[] = {1,2};
|
||||||
link2[] = {2,3};
|
link2[] = {2,3};
|
||||||
@@ -30,26 +34,32 @@ link4[] = {2,14};
|
|||||||
link5[] = {2,15};
|
link5[] = {2,15};
|
||||||
link6[] = {2,17};
|
link6[] = {2,17};
|
||||||
link7[] = {2,19};
|
link7[] = {2,19};
|
||||||
link8[] = {3,4};
|
link8[] = {2,21};
|
||||||
link9[] = {4,5};
|
link9[] = {2,23};
|
||||||
link10[] = {5,6};
|
link10[] = {3,4};
|
||||||
link11[] = {6,7};
|
link11[] = {4,5};
|
||||||
link12[] = {7,8};
|
link12[] = {5,6};
|
||||||
link13[] = {8,1};
|
link13[] = {6,7};
|
||||||
link14[] = {9,10};
|
link14[] = {7,8};
|
||||||
link15[] = {10,5};
|
link15[] = {8,1};
|
||||||
link16[] = {11,12};
|
link16[] = {9,10};
|
||||||
link17[] = {12,1};
|
link17[] = {10,5};
|
||||||
link18[] = {13,5};
|
link18[] = {11,12};
|
||||||
link19[] = {14,13};
|
link19[] = {12,1};
|
||||||
link20[] = {15,16};
|
link20[] = {13,5};
|
||||||
link21[] = {16,5};
|
link21[] = {14,13};
|
||||||
link22[] = {17,18};
|
link22[] = {15,16};
|
||||||
link23[] = {18,5};
|
link23[] = {16,5};
|
||||||
link24[] = {19,20};
|
link24[] = {17,18};
|
||||||
link25[] = {20,5};
|
link25[] = {18,5};
|
||||||
globals[] = {25.000000,1,0,0,0,640,480,1,33,6316128,1,-352.091705,309.781433,349.997772,-250.100601,675,612,1};
|
link26[] = {19,20};
|
||||||
window[] = {0,-1,-1,-1,-1,888,1810,3088,130,1,693};
|
link27[] = {20,5};
|
||||||
|
link28[] = {21,22};
|
||||||
|
link29[] = {22,5};
|
||||||
|
link30[] = {23,24};
|
||||||
|
link31[] = {24,5};
|
||||||
|
globals[] = {25.000000,1,0,0,0,640,480,1,42,6316128,1,-508.946564,440.498199,435.888916,-341.331024,705,612,1};
|
||||||
|
window[] = {0,-1,-1,-1,-1,759,1,1279,1,1,723};
|
||||||
*//*%FSM</HEAD>*/
|
*//*%FSM</HEAD>*/
|
||||||
class FSM
|
class FSM
|
||||||
{
|
{
|
||||||
@@ -86,18 +96,68 @@ class FSM
|
|||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
class Links
|
class Links
|
||||||
{
|
{
|
||||||
/*%FSM<LINK "need_update">*/
|
/*%FSM<LINK "__0_min__loop">*/
|
||||||
class need_update
|
class __0_min__loop
|
||||||
{
|
{
|
||||||
priority = 1.000000;
|
priority = 7.000000;
|
||||||
|
to="cleanup_null";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanup1800) > 1800)"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/"_lastCleanup1800 = diag_tickTime;"/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
/*%FSM<LINK "__5_min__loop">*/
|
||||||
|
class __5_min__loop
|
||||||
|
{
|
||||||
|
priority = 6.000000;
|
||||||
|
to="cleanup_fire";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanup900) > 900)"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/"_lastCleanup900 = diag_tickTime;"/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
/*%FSM<LINK "__0_min__loop_1">*/
|
||||||
|
class __0_min__loop_1
|
||||||
|
{
|
||||||
|
priority = 5.000000;
|
||||||
|
to="cleanup_dead";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanupNull) > 600)"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/"_lastCleanupNull = diag_tickTime;"/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
/*%FSM<LINK "___min_loop">*/
|
||||||
|
class ___min_loop
|
||||||
|
{
|
||||||
|
priority = 4.000000;
|
||||||
|
to="sync_time__and_w";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastUpdate) > 300)"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/"_lastUpdate = diag_tickTime;"/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
/*%FSM<LINK "___min__loop">*/
|
||||||
|
class ___min__loop
|
||||||
|
{
|
||||||
|
priority = 3.000000;
|
||||||
|
to="cleanup_loot";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanupVehicles) > 60)"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/"_lastCleanupVehicles = diag_tickTime;"/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
/*%FSM<LINK "__s_update__obje">*/
|
||||||
|
class __s_update__obje
|
||||||
|
{
|
||||||
|
priority = 2.000000;
|
||||||
to="update_objects";
|
to="update_objects";
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
condition=/*%FSM<CONDITION""">*/"(( (count needUpdate_objects) > 0) && (diag_tickTime -_lastNeedUpdate> 5))"/*%FSM</CONDITION""">*/;
|
condition=/*%FSM<CONDITION""">*/"(( (count needUpdate_objects) > 0) && (diag_tickTime -_lastNeedUpdate> 5))"/*%FSM</CONDITION""">*/;
|
||||||
action=/*%FSM<ACTION""">*/"_lastNeedUpdate = diag_tickTime;"/*%FSM</ACTION""">*/;
|
action=/*%FSM<ACTION""">*/"_lastNeedUpdate = diag_tickTime;"/*%FSM</ACTION""">*/;
|
||||||
};
|
};
|
||||||
/*%FSM</LINK>*/
|
/*%FSM</LINK>*/
|
||||||
/*%FSM<LINK "cleanup_groups">*/
|
/*%FSM<LINK "___second_loop">*/
|
||||||
class cleanup_groups
|
class ___second_loop
|
||||||
{
|
{
|
||||||
priority = 1.000000;
|
priority = 1.000000;
|
||||||
to="group_cleanup";
|
to="group_cleanup";
|
||||||
@@ -106,36 +166,6 @@ class FSM
|
|||||||
action=/*%FSM<ACTION""">*/"_lastCleanupGroups = diag_tickTime;"/*%FSM</ACTION""">*/;
|
action=/*%FSM<ACTION""">*/"_lastCleanupGroups = diag_tickTime;"/*%FSM</ACTION""">*/;
|
||||||
};
|
};
|
||||||
/*%FSM</LINK>*/
|
/*%FSM</LINK>*/
|
||||||
/*%FSM<LINK "cleanup_null">*/
|
|
||||||
class cleanup_null
|
|
||||||
{
|
|
||||||
priority = 1.000000;
|
|
||||||
to="cleanup_null";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanupNull) > 300)"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/"_lastCleanupNull = diag_tickTime;"/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
/*%FSM<LINK "cleanup">*/
|
|
||||||
class cleanup
|
|
||||||
{
|
|
||||||
priority = 1.000000;
|
|
||||||
to="cleanup_objects";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastCleanupVehicles) > 60)"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/"_lastCleanupVehicles = diag_tickTime;"/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
/*%FSM<LINK "time_sync">*/
|
|
||||||
class time_sync
|
|
||||||
{
|
|
||||||
priority = 1.000000;
|
|
||||||
to="sync_the_time";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _lastUpdate) > 300)"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/"_lastUpdate = diag_tickTime;"/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
/*%FSM<LINK "true">*/
|
/*%FSM<LINK "true">*/
|
||||||
class true
|
class true
|
||||||
{
|
{
|
||||||
@@ -149,34 +179,15 @@ class FSM
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
/*%FSM</STATE>*/
|
/*%FSM</STATE>*/
|
||||||
/*%FSM<STATE "sync_the_time">*/
|
/*%FSM<STATE "sync_time__and_w">*/
|
||||||
class sync_the_time
|
class sync_time__and_w
|
||||||
{
|
{
|
||||||
name = "sync_the_time";
|
name = "sync_time__and_w";
|
||||||
init = /*%FSM<STATEINIT""">*/"//Send request" \n
|
init = /*%FSM<STATEINIT""">*/"if (DZE_DiagFpsSlow) then {" \n
|
||||||
"_key = ""CHILD:307:"";" \n
|
" [] call dze_diag_fps;" \n
|
||||||
"_result = _key call server_hiveReadWrite;" \n
|
|
||||||
"_outcome = _result select 0;" \n
|
|
||||||
"if(_outcome == ""PASS"") then {" \n
|
|
||||||
" _date = _result select 1; " \n
|
|
||||||
" " \n
|
|
||||||
" if(dayz_fullMoonNights) then {" \n
|
|
||||||
" //date setup" \n
|
|
||||||
" _year = _date select 0;" \n
|
|
||||||
" _month = _date select 1;" \n
|
|
||||||
" _day = _date select 2;" \n
|
|
||||||
" _hour = _date select 3;" \n
|
|
||||||
" _minute = _date select 4;" \n
|
|
||||||
" " \n
|
|
||||||
" //Force full moon nights" \n
|
|
||||||
" _date = [2013,8,3,_hour,_minute];" \n
|
|
||||||
" };" \n
|
|
||||||
"" \n
|
|
||||||
" setDate _date;" \n
|
|
||||||
" PVDZE_plr_SetDate = _date;" \n
|
|
||||||
" publicVariable ""PVDZE_plr_SetDate"";" \n
|
|
||||||
" diag_log (""TIME SYNC: Local Time set to "" + str(_date)); " \n
|
|
||||||
"};" \n
|
"};" \n
|
||||||
|
"[] call server_timeSync;" \n
|
||||||
|
"[] call server_weather;" \n
|
||||||
""/*%FSM</STATEINIT""">*/;
|
""/*%FSM</STATEINIT""">*/;
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
class Links
|
class Links
|
||||||
@@ -220,15 +231,15 @@ class FSM
|
|||||||
{
|
{
|
||||||
name = "prepare";
|
name = "prepare";
|
||||||
init = /*%FSM<STATEINIT""">*/"diag_log (""CLEANUP: INITIALIZING CLEANUP SCRIPT"");" \n
|
init = /*%FSM<STATEINIT""">*/"diag_log (""CLEANUP: INITIALIZING CLEANUP SCRIPT"");" \n
|
||||||
"" \n
|
|
||||||
"_safety = PVDZE_serverObjectMonitor;" \n
|
|
||||||
"//_dateNow = (DateToNumber date);" \n
|
|
||||||
"" \n
|
"" \n
|
||||||
"_lastUpdate = diag_tickTime;" \n
|
"_lastUpdate = diag_tickTime;" \n
|
||||||
"_lastNeedUpdate = diag_tickTime;" \n
|
"_lastNeedUpdate = diag_tickTime;" \n
|
||||||
"_lastCleanupVehicles = diag_tickTime;" \n
|
"_lastCleanupVehicles = diag_tickTime;" \n
|
||||||
"_lastCleanupGroups = diag_tickTime;" \n
|
"_lastCleanupGroups = diag_tickTime;" \n
|
||||||
"_lastCleanupNull = diag_tickTime;" \n
|
"_lastCleanupNull = diag_tickTime;" \n
|
||||||
|
"" \n
|
||||||
|
"_lastCleanup900 = diag_tickTime;" \n
|
||||||
|
"_lastCleanup1800 = diag_tickTime;" \n
|
||||||
""/*%FSM</STATEINIT""">*/;
|
""/*%FSM</STATEINIT""">*/;
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
class Links
|
class Links
|
||||||
@@ -250,11 +261,9 @@ class FSM
|
|||||||
class update_objects
|
class update_objects
|
||||||
{
|
{
|
||||||
name = "update_objects";
|
name = "update_objects";
|
||||||
init = /*%FSM<STATEINIT""">*/"diag_log format[""DEBUG: needUpdate_objects=%1"",needUpdate_objects];" \n
|
init = /*%FSM<STATEINIT""">*/"{" \n
|
||||||
"{" \n
|
|
||||||
" needUpdate_objects = needUpdate_objects - [_x];" \n
|
" needUpdate_objects = needUpdate_objects - [_x];" \n
|
||||||
" [_x,""damage"",true] call server_updateObject;" \n
|
" [_x,""damage"",true] call server_updateObject;" \n
|
||||||
"" \n
|
|
||||||
"} forEach needUpdate_objects;"/*%FSM</STATEINIT""">*/;
|
"} forEach needUpdate_objects;"/*%FSM</STATEINIT""">*/;
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
class Links
|
class Links
|
||||||
@@ -285,18 +294,80 @@ class FSM
|
|||||||
" };" \n
|
" };" \n
|
||||||
"} forEach allGroups;" \n
|
"} forEach allGroups;" \n
|
||||||
"" \n
|
"" \n
|
||||||
"_safety = PVDZE_serverObjectMonitor;" \n
|
|
||||||
"" \n
|
|
||||||
"//Check for hackers" \n
|
"//Check for hackers" \n
|
||||||
" {" \n
|
" {" \n
|
||||||
" if(vehicle _x != _x && !(vehicle _x in _safety) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
|
" if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then {" \n
|
||||||
" diag_log (""CLEANUP: KILLING A HACKER "" + (name _x) + "" "" + str(_x) + "" IN "" + (typeOf vehicle _x));" \n
|
" diag_log (""CLEANUP: KILLING A HACKER "" + (name _x) + "" "" + str(_x) + "" IN "" + (typeOf vehicle _x));" \n
|
||||||
" (vehicle _x) setDamage 1;" \n
|
" (vehicle _x) setDamage 1;" \n
|
||||||
" _x setDamage 1;" \n
|
" _x setDamage 1;" \n
|
||||||
" };" \n
|
" };" \n
|
||||||
" } forEach allUnits;" \n
|
" } forEach allUnits;"/*%FSM</STATEINIT""">*/;
|
||||||
"" \n
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
"PVDZE_serverObjectMonitor = _safety;"/*%FSM</STATEINIT""">*/;
|
class Links
|
||||||
|
{
|
||||||
|
/*%FSM<LINK "true">*/
|
||||||
|
class true
|
||||||
|
{
|
||||||
|
priority = 0.000000;
|
||||||
|
to="general_cleanup";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
};
|
||||||
|
};
|
||||||
|
/*%FSM</STATE>*/
|
||||||
|
/*%FSM<STATE "cleanup_dead">*/
|
||||||
|
class cleanup_dead
|
||||||
|
{
|
||||||
|
name = "cleanup_dead";
|
||||||
|
init = /*%FSM<STATEINIT""">*/"[] spawn server_spawncleanDead;"/*%FSM</STATEINIT""">*/;
|
||||||
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
|
class Links
|
||||||
|
{
|
||||||
|
/*%FSM<LINK "true">*/
|
||||||
|
class true
|
||||||
|
{
|
||||||
|
priority = 0.000000;
|
||||||
|
to="general_cleanup";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
};
|
||||||
|
};
|
||||||
|
/*%FSM</STATE>*/
|
||||||
|
/*%FSM<STATE "cleanup_loot">*/
|
||||||
|
class cleanup_loot
|
||||||
|
{
|
||||||
|
name = "cleanup_loot";
|
||||||
|
init = /*%FSM<STATEINIT""">*/"if (DZE_DiagFpsFast) then {" \n
|
||||||
|
" [] call dze_diag_fps;" \n
|
||||||
|
"};" \n
|
||||||
|
"[] spawn server_spawnCleanLoot;"/*%FSM</STATEINIT""">*/;
|
||||||
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
|
class Links
|
||||||
|
{
|
||||||
|
/*%FSM<LINK "true">*/
|
||||||
|
class true
|
||||||
|
{
|
||||||
|
priority = 0.000000;
|
||||||
|
to="general_cleanup";
|
||||||
|
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
||||||
|
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
||||||
|
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
||||||
|
};
|
||||||
|
/*%FSM</LINK>*/
|
||||||
|
};
|
||||||
|
};
|
||||||
|
/*%FSM</STATE>*/
|
||||||
|
/*%FSM<STATE "cleanup_fire">*/
|
||||||
|
class cleanup_fire
|
||||||
|
{
|
||||||
|
name = "cleanup_fire";
|
||||||
|
init = /*%FSM<STATEINIT""">*/"[] spawn server_spawnCleanFire;"/*%FSM</STATEINIT""">*/;
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
class Links
|
class Links
|
||||||
{
|
{
|
||||||
@@ -317,81 +388,7 @@ class FSM
|
|||||||
class cleanup_null
|
class cleanup_null
|
||||||
{
|
{
|
||||||
name = "cleanup_null";
|
name = "cleanup_null";
|
||||||
init = /*%FSM<STATEINIT""">*/"_delQtyNull = 0;" \n
|
init = /*%FSM<STATEINIT""">*/"[] spawn server_spawnCleanNull;"/*%FSM</STATEINIT""">*/;
|
||||||
"{" \n
|
|
||||||
" if (isNull _x) then {" \n
|
|
||||||
" _x call dayz_perform_purge;" \n
|
|
||||||
" _delQtyNull = _delQtyNull + 1;" \n
|
|
||||||
" };" \n
|
|
||||||
"} forEach (allMissionObjects """");" \n
|
|
||||||
"" \n
|
|
||||||
"if (_delQtyNull > 0) then {" \n
|
|
||||||
" diag_log (format[""CLEANUP: Deleted %1 null objects"",_delQtyNull]);" \n
|
|
||||||
"};"/*%FSM</STATEINIT""">*/;
|
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
|
||||||
class Links
|
|
||||||
{
|
|
||||||
/*%FSM<LINK "true">*/
|
|
||||||
class true
|
|
||||||
{
|
|
||||||
priority = 0.000000;
|
|
||||||
to="general_cleanup";
|
|
||||||
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
|
|
||||||
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
|
|
||||||
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
|
|
||||||
};
|
|
||||||
/*%FSM</LINK>*/
|
|
||||||
};
|
|
||||||
};
|
|
||||||
/*%FSM</STATE>*/
|
|
||||||
/*%FSM<STATE "cleanup_objects">*/
|
|
||||||
class cleanup_objects
|
|
||||||
{
|
|
||||||
name = "cleanup_objects";
|
|
||||||
init = /*%FSM<STATEINIT""">*/"_weaponholders = allMissionObjects ""ReammoBox"";" \n
|
|
||||||
"_fireplaces = allMissionObjects ""Land_Fire_DZ"";" \n
|
|
||||||
"_animals = allMissionObjects ""CAAnimalBase""; " \n
|
|
||||||
"" \n
|
|
||||||
"_delQtyFP = 0;" \n
|
|
||||||
"_delQty = 0;" \n
|
|
||||||
"_delQtyAnimal = 0;" \n
|
|
||||||
"" \n
|
|
||||||
"_dateNow = (DateToNumber date);" \n
|
|
||||||
"_delQty = 0;" \n
|
|
||||||
"{" \n
|
|
||||||
" if (local _x) then {" \n
|
|
||||||
" _created = (_x getVariable [""created"",-0.1]);" \n
|
|
||||||
" if (_created == -0.1) then {" \n
|
|
||||||
" _x setVariable [""created"",_dateNow,false];" \n
|
|
||||||
" _created = _dateNow;" \n
|
|
||||||
" };" \n
|
|
||||||
" _keep = _x getVariable [""permaLoot"",false];" \n
|
|
||||||
" _age = (_dateNow - _created) * 525948;" \n
|
|
||||||
" _nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [[""CAManBase"",""AllVehicles""], 130]);" \n
|
|
||||||
" if ( (!_keep) && (_nearby==0) && (_age > 20)) then {" \n
|
|
||||||
" deleteVehicle _x;" \n
|
|
||||||
" _delQty = _delQty + 1;" \n
|
|
||||||
" };" \n
|
|
||||||
" };" \n
|
|
||||||
"} forEach _weaponholders;" \n
|
|
||||||
"" \n
|
|
||||||
"{" \n
|
|
||||||
" if (local _x) then {" \n
|
|
||||||
" deleteVehicle _x;" \n
|
|
||||||
" _delQtyFP = _delQtyFP + 1;" \n
|
|
||||||
" };" \n
|
|
||||||
"} forEach _fireplaces;" \n
|
|
||||||
"" \n
|
|
||||||
"{" \n
|
|
||||||
" if (local _x) then {" \n
|
|
||||||
" _x call dayz_perform_purge;" \n
|
|
||||||
" _delQtyAnimal = _delQtyAnimal + 1;" \n
|
|
||||||
" };" \n
|
|
||||||
"} forEach _animals;" \n
|
|
||||||
"" \n
|
|
||||||
"if (_delQty > 0 or _delQtyFP > 0 or _delQtyAnimal > 0) then {" \n
|
|
||||||
" diag_log (format[""CLEANUP: Deleted %1 loot bags, %2 fireplaces, %3 animals"",_delQty,_delQtyFP,_delQtyAnimal]);" \n
|
|
||||||
"};"/*%FSM</STATEINIT""">*/;
|
|
||||||
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
|
||||||
class Links
|
class Links
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user