Slower cleanup method

This commit is contained in:
[VB]AWOL
2013-11-14 15:20:54 -06:00
parent b258f94195
commit 57cf759b3f
2 changed files with 307 additions and 213 deletions

View File

@@ -201,6 +201,7 @@ if(isnil "DynamicVehicleArea") then {
MarkerPosition = getMarkerPos "center";
RoadList = MarkerPosition nearRoads DynamicVehicleArea;
// Very taxing !!! but only on first startup
BuildingList = [];
{
if (isClass (configFile >> "CfgBuildingLoot" >> (typeOf _x))) then
@@ -485,6 +486,24 @@ if(isnil "DynamicVehicleFuelHigh") then {
DynamicVehicleFuelHigh = 100;
};
if(isnil "DZE_DiagFpsSlow") then {
DZE_DiagFpsSlow = false;
};
if(isnil "DZE_DiagFpsFast") then {
DZE_DiagFpsFast = false;
};
if(isnil "DZE_DiagVerbose") then {
DZE_DiagVerbose = false;
};
dze_diag_fps = {
if(DZE_DiagVerbose) then {
diag_log format["DEBUG FPS : %1 OBJECTS: %2 : PLAYERS: %3", diag_fps,(count (allMissionObjects "")),(playersNumber west)];
} else {
diag_log format["DEBUG FPS : %1", diag_fps];
};
};
// Damage generator function
generate_new_damage = {
private ["_damage"];
@@ -592,52 +611,130 @@ dayz_perform_purge = {
_this = nil;
};
server_cleanDead = {
server_timeSync = {
//Send request
_key = "CHILD:307:";
_result = _key call server_hiveReadWrite;
_outcome = _result select 0;
if(_outcome == "PASS") then {
_date = _result select 1;
if(dayz_fullMoonNights) then {
//date setup
_year = _date select 0;
_month = _date select 1;
_day = _date select 2;
_hour = _date select 3;
_minute = _date select 4;
//Force full moon nights
_date = [2013,8,3,_hour,_minute];
};
setDate _date;
PVDZE_plr_SetDate = _date;
publicVariable "PVDZE_plr_SetDate";
diag_log ("TIME SYNC: Local Time set to " + str(_date));
};
};
// must spawn these
server_spawncleanDead = {
private ["_deathTime"];
{
if (local _x) then {
if (_x isKindOf "zZombie_Base") then
{
_x call dayz_perform_purge;
sleep 0.1;
};
if (_x isKindOf "CAManBase") then {
_deathTime = _x getVariable ["processedDeath", diag_tickTime];
if (diag_tickTime - _deathTime > 3600) then {
_x call dayz_perform_purge;
sleep 0.1;
};
};
};
sleep 0.001;
} forEach allDead;
};
server_cleanLoot =
{
private ["_deletedLoot","_startTime","_looted","_objectPos","_noPlayerNear","_nearObj","_endTime"];
_deletedLoot = 0;
_startTime = diag_tickTime;
server_spawnCleanNull = {
_delQtyNull = 0;
{
_looted = (_x getVariable ["looted",-0.1]);
if (_looted != -0.1) then
{
_objectPos = getPosATL _x;
_noPlayerNear = {isPlayer _x} count (_objectPos nearEntities ["CAManBase",35]) == 0;
if (isNull _x) then {
_x call dayz_perform_purge;
sleep 0.1;
_delQtyNull = _delQtyNull + 1;
};
sleep 0.001;
} forEach (allMissionObjects "");
if (_noPlayerNear) then
{
_nearObj = nearestObjects [_objectPos,["ReammoBox"],((sizeOf (typeOf _x)) + 5)];
{
if (_delQtyNull > 0) then {
diag_log (format["CLEANUP: Deleted %1 null objects",_delQtyNull]);
};
};
server_spawnCleanFire = {
_delQtyFP = 0;
{
if (local _x) then {
deleteVehicle _x;
sleep 0.1;
_delQtyFP = _delQtyFP + 1;
};
sleep 0.001;
} forEach (allMissionObjects "Land_Fire_DZ");
if (_delQtyFP > 0) then {
diag_log (format["CLEANUP: Deleted %1 fireplaces",_delQtyNull]);
};
};
server_spawnCleanLoot = {
_delQty = 0;
_timeNow = diag_tickTime;
_delQty = 0;
{
if (local _x) then {
_keep = _x getVariable ["permaLoot",false];
if (!_keep) then {
_created = _x getVariable ["created",-0.1];
if (_created == -0.1) then {
_x setVariable ["created",_timeNow,false];
_created = _timeNow;
};
_nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase","AllVehicles"], 130]);
if ((_nearby==0) && (_timeNow - _created > 1200)) then {
deleteVehicle _x;
_deletedLoot = _deletedLoot + 1;
} forEach _nearObj;
_x setVariable ["looted",-0.1,true];
sleep 0.1;
_delQty = _delQty + 1;
};
};
};
} forEach BuildingList;
_endTime = diag_tickTime;
diag_log (format["CLEANUP: DELETED %1 ITEMS, RUNTIME: %2",_deletedLoot,(_endTime - _startTime)]);
sleep 0.001;
} forEach (allMissionObjects "ReammoBox");
};
server_spawnCleanAnimals = {
_delQtyAnimal = 0;
{
if (local _x) then {
_x call dayz_perform_purge;
sleep 0.1;
_delQtyAnimal = _delQtyAnimal + 1;
};
sleep 0.001;
} forEach (allMissionObjects "CAAnimalBase");
if (_delQtyAnimal > 0) then {
diag_log (format["CLEANUP: Deleted %1 Animals",_delQtyAnimal]);
};
};
server_spawnUpdateObjects = {
//diag_log format["DEBUG: needUpdate_objects=%1",needUpdate_objects];
{
needUpdate_objects = needUpdate_objects - [_x];
[_x,"damage",true] call server_updateObject;
} forEach needUpdate_objects;
};