From 57c7cdc67af6d780a8af2d2cc55f81bd18396cea Mon Sep 17 00:00:00 2001 From: dayz10k Date: Wed, 6 Nov 2013 16:22:58 -0500 Subject: [PATCH] Update ROLLING CHANGE LOG 1.0.3.txt spelling gud --- ROLLING CHANGE LOG 1.0.3.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ROLLING CHANGE LOG 1.0.3.txt b/ROLLING CHANGE LOG 1.0.3.txt index fc52a3fac..bfcea8b71 100644 --- a/ROLLING CHANGE LOG 1.0.3.txt +++ b/ROLLING CHANGE LOG 1.0.3.txt @@ -14,10 +14,10 @@ increase. @Armifer * [FIXED] Case sensitivity issues with last versions SQL update calls. * [ADDED] Added 7 more male skins from Arma http://i.imgur.com/1b0n2Jy.png @axles @vbawol * [ADDED] Added 8 more Trucks from Arma: V3S_Civ, V3S_TK_EP1_DZE, V3S_RA_TK_GUE_EP1_DZE, UralCivil_DZE, UralCivil2_DZE, KamazOpen_DZE, MtvrRefuel_DZ, MTVR @vbawol -* [ADDED] Destory tent option when you have a full jerry can and matches. @vbawol +* [ADDED] Destroy tent option when you have a full jerry can and matches. @vbawol * [ADDED] Tag friendly system now stores your 5 most recent friends. Building on another friends plot and you are already tagged you still need to look at the owner once to complete the handshake so that you can start building. Server admins can disable this with DZE_FriendlySaving = false; in the init.sqf @zabn @vbawol * [ADDED] Player can now get crushed if they get out to close to a wall or building. Successful wall glitches now result in death ONLY if your get out position intersects a building. @vbawol * [CHANGED] Base building enhancements and changed count down timer. @zabn * [CHANGED] Base Building now requires a plot pole again. @vbawol * [REMOVED] Unused code and images removed @Skaronator -* [REMOVED] Removed humanity heartbeat code @vbawol \ No newline at end of file +* [REMOVED] Removed humanity heartbeat code @vbawol