Use PVEH instead of MPF for death messages

This way no exception needs to be added in REsec for rSpawn and
dayz_rollingMessages can be used instead of rTitleText.
This commit is contained in:
ebaydayz
2016-04-25 16:10:44 -04:00
parent 5ff4cbd4d8
commit 56ea7d1382
4 changed files with 20 additions and 17 deletions

View File

@@ -24,7 +24,7 @@ DZE_AntiWallLimit = 3; // Number of activations before player_antiWall kills pla
DZE_DamageBeforeMaint = 0.09; // Minimum damage built items must have before they can be maintained
DZE_DeathMsgChat = "none"; //"none","global","side","system" Display death messages in selected chat channel.
DZE_DeathMsgDynamicText = false; // Display death messages as dynamicText in the top left with weapon icons.
DZE_DeathMsgTitleText = false; // Display death messages as title text
DZE_DeathMsgCutText = false; // Display death messages as cutText
DZE_DeathScreen = true; // True=Use Epoch death screen (Trade city obituaries have been amended) False=Use DayZ death screen (You are dead)
DZE_HaloJump = true; // Enable halo jumping out of air vehicles above 400m
DZE_modularBuild = true; // Enable Snap building by @raymix