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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Compile whole trading functions at start
DB traders are no longer in. We can now compile all trading function directly at the start. This makes it easier for server admins to modify them.
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@@ -1,6 +1,6 @@
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#define STRINGIFY(x) #x
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#define PATH(sub_path) STRINGIFY(\z\addons\dayz_code\actions\AdvancedTrading\functions\sub_path)
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#define CPP compile preprocessFileLineNumbers
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if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
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#include "\z\addons\dayz_code\actions\AdvancedTrading\functions\defines.hpp"
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disableSerialization;
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@@ -10,67 +10,6 @@ if (isNil "Z_traderData" or {count Z_traderData == 0}) exitWith {
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localize "STR_EPOCH_TRADE_ERROR" call dayz_rollingMessages;
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};
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if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
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if (isNil "Z_AdvancedTradingInit") then {
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#include "\z\addons\dayz_code\actions\AdvancedTrading\functions\defines.hpp"
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/* Configs that needs to be defined but not changed in config file */
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Z_Selling = true;
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Z_OriginalSellableArray = [];
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Z_SellableArray = [];
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Z_SellArray = [];
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Z_OriginalBuyableArray = [];
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Z_BuyableArray = [];
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Z_BuyingArray = [];
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/* end script config */
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Z_fillTradeTitle = CPP PATH(z_at_fillTradeTitle.sqf);
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Z_clearLists = CPP PATH(z_at_clearLists.sqf);
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Z_clearSellableList = CPP PATH(z_at_clearSellableList.sqf);
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Z_clearBuyList = CPP PATH(z_at_clearBuyList.sqf);
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Z_clearBuyingList = CPP PATH(z_at_clearBuyingList.sqf);
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Z_fillCategories = CPP PATH(z_at_fillCategories.sqf);
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Z_getItemInfo = CPP PATH(z_at_getItemInfo.sqf);
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Z_getItemConfig = CPP PATH(z_at_getItemConfig.sqf);
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Z_displayItemInfo = CPP PATH(z_at_displayItemInfo.sqf);
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Z_displayWeaponInfo = CPP PATH(z_at_displayWeaponInfo.sqf);
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Z_displayBackpackInfo = CPP PATH(z_at_displayBackpackInfo.sqf);
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Z_displayVehicleInfo = CPP PATH(z_at_displayVehicleInfo.sqf);
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Z_getContainer = CPP PATH(z_at_getContainer.sqf);
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Z_getBackpackItems = CPP PATH(z_at_getBackpackItems.sqf);
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Z_getVehicleItems = CPP PATH(z_at_getVehicleItems.sqf);
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Z_getGearItems = CPP PATH(z_at_getGearItems.sqf);
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Z_logTrade = CPP PATH(z_at_logTrade.sqf);
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Z_filterList = CPP PATH(z_at_filterList.sqf);
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Z_checkArrayInConfig = CPP PATH(z_at_checkArrayInConfig.sqf);
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Z_calcPrice = CPP PATH(z_at_calcPrice.sqf);
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Z_fillCategoryList = CPP PATH(z_at_fillCategoryList.sqf);
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Z_fillSellList = CPP PATH(z_at_fillSellList.sqf);
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Z_fillSellingList = CPP PATH(z_at_fillSellingList.sqf);
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Z_pushItemToList = CPP PATH(z_at_pushItemToList.sqf);
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Z_removeItemFromList = CPP PATH(z_at_removeItemFromList.sqf);
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Z_pushAllToList = CPP PATH(z_at_pushAllToList.sqf);
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Z_removeAllToList = CPP PATH(z_at_removeAllToList.sqf);
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Z_SellItems = CPP PATH(z_at_sellItems.sqf);
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Z_BuyItems = CPP PATH(z_at_buyItems.sqf);
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Z_ChangeBuySell = CPP PATH(z_at_changeBuySell.sqf);
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Z_removeAllFromBuyingList = CPP PATH(z_at_removeAllFromBuyingList.sqf);
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Z_removeItemFromBuyingList = CPP PATH(z_at_removeItemFromBuyingList.sqf);
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Z_toBuyingList = CPP PATH(z_at_toBuyingList.sqf);
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Z_calcBuyableList = CPP PATH(z_at_calcBuyableList.sqf);
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Z_fillBuyableList = CPP PATH(z_at_fillBuyableList.sqf);
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Z_fillBuyingList = CPP PATH(z_at_fillBuyingList.sqf);
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Z_displayFreeSpace = CPP PATH(z_at_displayFreeSpace.sqf);
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Z_allowBuying = CPP PATH(z_at_allowBuying.sqf);
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DZE_deleteTradedVehicle = CPP PATH(DZE_deleteTradedVehicle.sqf);
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Z_AdvancedTradingInit = true;
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};
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Z_Selling = true; // Always start menu in buy mode (flipped in z_at_changeBuySell.sqf on startup)
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Z_CategoryView = true; // Always start in category view
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Z_BuyingArray = [];
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