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Fix combat in AH6
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@@ -39,6 +39,7 @@ class AH6J_EP1_DZ: AH6_Base_EP1
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class EventHandlers: DefaultEventhandlers
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{
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killed = "_this call BIS_Effects_EH_Killed;";
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fired = "_this call BIS_Effects_EH_Fired;";
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};
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};
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class AH6J_EP1_DZE: AH6J_EP1_DZ
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