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https://github.com/EpochModTeam/DayZ-Epoch.git
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1.0.2.14
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@@ -87,15 +87,4 @@ _nrTLs= position _twr nearObjects ["#lightpoint",30];
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};
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};
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};
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};
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<<<<<<< HEAD
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=======
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axe_TestMoveHC={
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private ["_startPos","_currPos"];
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_currPos = _this select 0;
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_startPos = [_currPos,50,180,20,0,800,0] call BIS_fnc_findSafePos;
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player setPosATL _startPos;
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};
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>>>>>>> origin/master
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};
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@@ -46,4 +46,4 @@ if(!isNil "_objHouse")then{
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};
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};
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} forEach _objHouse;
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};
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};
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@@ -104,4 +104,4 @@ do
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}forEach _lightTrig;
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};
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sleep _sleep;
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};
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};
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@@ -69,4 +69,4 @@ if(_cntNrGen>0)then{//reset house if gen nearby to help create reliability regar
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_x setVariable ["axeHLight", 0, false];
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};
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}forEach _objHouses;
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*/
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*/
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@@ -20,4 +20,4 @@ if(!isNil "_streetLamps")then{
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};
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}forEach _streetLamps;
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};
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};
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@@ -17,4 +17,4 @@ if(count _nrTowers >0)then{
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_x setVariable ["axeTLight", 1, false];
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};
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}forEach _nrTowers;
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};
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};
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