This commit is contained in:
[VB]AWOL
2013-09-12 02:53:17 -05:00
parent a962b85fea
commit 56a9be77dd
22 changed files with 176 additions and 41 deletions

View File

@@ -566,16 +566,74 @@ class CfgMagazines {
{
class Crafting
{
text = "Smelt 10oz bar";
text = "Add 1oz Bar";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemGoldBar2oz",1}};
input[] = {{"ItemGoldBar",2}};
};
class Crafting1
{
text = "Add 10 1oz bars";
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {};
output[] = {{"ItemGoldBar10oz",1}};
input[] = {{"ItemGoldBar",10}};
};
};
};
/*
class ItemGoldBar2oz: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = "Gold 2oz";
model = "\z\addons\dayz_epoch\models\gold_bar.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
descriptionShort = "2 x 1oz Gold Bar";
class ItemActions
{
class Crafting
{
text = "Add 1oz Bar";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemGoldBar3oz",1}};
input[] = {{"ItemGoldBar2oz",1},{"ItemGoldBar",1}};
};
};
};
class ItemGoldBar2oz: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = "Gold 2oz";
model = "\z\addons\dayz_epoch\models\gold_bar.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_gold_bar_CA.paa";
descriptionShort = "2 x 1oz Gold Bar";
class ItemActions
{
class Crafting
{
text = "Add 1oz Bar";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemGoldBar4oz",1}};
input[] = {{"ItemGoldBar3oz",1},{"ItemGoldBar",1}};
};
};
};
*/
class ItemGoldBar10oz: CA_Magazine
{
scope = 2;

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@@ -136,7 +136,7 @@ class CinderWallDoor_DZ_Base: DZE_Housebase {
mapSize = 8; /* Size of the icon */
icon = "\ca\data\data\Unknown_object.paa"; /* Path to the picture shown in the editor. */
accuracy = 1000;
armor = 1600; /* "Lifepoints", if you like to call it that way.*/
armor = 1000; /* "Lifepoints", if you like to call it that way.*/
destrType = "DestructBuilding"; /* type of destruction, when armor = 0 */
scope = 2; /* Display it in the editor? 1 = No, 2 = Yes */
offset[] = {0,1.5,0};
@@ -150,7 +150,7 @@ class CinderWallDoorLocked_DZ_Base: DZE_Housebase {
mapSize = 8; /* Size of the icon */
icon = "\ca\data\data\Unknown_object.paa"; /* Path to the picture shown in the editor. */
accuracy = 1000;
armor = 1600; /* "Lifepoints", if you like to call it that way.*/
armor = 1000; /* "Lifepoints", if you like to call it that way.*/
destrType = "DestructBuilding"; /* type of destruction, when armor = 0 */
scope = 2; /* Display it in the editor? 1 = No, 2 = Yes */
offset[] = {0,1.5,0};

View File

@@ -1612,7 +1612,7 @@ class CfgVehicles {
model="\z\addons\dayz_epoch\models\metal_floor.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 1600;
armor = 1000;
displayName = "Metal Floor";
vehicleClass = "Fortifications";
GhostPreview = "MetalFloor_Preview_DZ";
@@ -1626,7 +1626,7 @@ class CfgVehicles {
model="\z\addons\dayz_epoch\models\cinder_wall_half.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 1600;
armor = 1000;
displayName = "Half Cinder Block Wall";
vehicleClass = "Fortifications";
upgradeBuilding[] = {"CinderWall_DZ",{{"CinderBlocks",4},{"MortarBucket",1}}};
@@ -1642,7 +1642,7 @@ class CfgVehicles {
model="\z\addons\dayz_epoch\models\cinder_wall_full.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 1600;
armor = 1000;
displayName = "Cinder Block Wall";
vehicleClass = "Fortifications";
maintainBuilding[] = {{"MortarBucket",1}};
@@ -1658,7 +1658,7 @@ class CfgVehicles {
model="\z\addons\dayz_epoch\models\steel_garage_frame.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 1600;
armor = 1000;
displayName = "Block Garage Doorway";
vehicleClass = "Fortifications";
maintainBuilding[] = {{"MortarBucket",1}};
@@ -1675,7 +1675,7 @@ class CfgVehicles {
model="\z\addons\dayz_epoch\models\Steel_door_frame.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 1600;
armor = 1000;
displayName = "Block Doorway";
vehicleClass = "Fortifications";
maintainBuilding[] = {{"MortarBucket",1}};
@@ -1900,7 +1900,7 @@ class CfgVehicles {
destrType = "DestructNo";
cost = 100;
offset[] = {0,1.5,0};
model="\z\addons\dayz_epoch\models\steel_garage_frame_ghost.p3d"; // todo change this
model="\z\addons\dayz_epoch\models\Steel_door_frame_ghost.p3d"; // todo change this
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 1000;

View File

@@ -149,7 +149,7 @@ class RscDisplayMain : RscStandardDisplay
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 1.0.2.13 DEV";
text = "DayZ Epoch 1.0.2.2 (DEV14)";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
delete CA_TitleMainMenu;