Add new dog tags items

This commit is contained in:
AirwavesMan
2020-09-09 17:32:47 +02:00
parent 5180223c22
commit 567b6d5924
3 changed files with 71 additions and 5 deletions

View File

@@ -51,6 +51,7 @@ class CfgMagazines
#include "Items\Electronics.hpp" //Nails, screws, cards, hotwire kit etc. #include "Items\Electronics.hpp" //Nails, screws, cards, hotwire kit etc.
#include "Items\Locks.hpp" #include "Items\Locks.hpp"
#include "Items\VehicleParts.hpp" //Vehicle parts #include "Items\VehicleParts.hpp" //Vehicle parts
#include "Items\DogTags.hpp"
#include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc. #include "Items\Misc.hpp" //Nails, screws, cards, hotwire kit etc.
//Building items - all items that can be build and placed in-game //Building items - all items that can be build and placed in-game

View File

@@ -0,0 +1,29 @@
class ItemDogTag: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_EPOCH_DOGTAG;
descriptionShort = $STR_EPOCH_DOGTAG_DESC;
model = "\Ca\misc\SmallObj_dog_tags_WPN.p3d";
picture = "\CA\misc\data\icons\picture_dog_tags_CA.paa";
};
class ItemDogTagHero: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_EPOCH_DOGTAG_HERO;
descriptionShort = $STR_EPOCH_DOGTAG_HERO_DESC;
model = "\Ca\misc\SmallObj_dog_tags_WPN.p3d";
picture = "\CA\misc\data\icons\picture_dog_tags_CA.paa";
};
class ItemDogTagBandit: CA_Magazine
{
scope = 2;
count = 1;
displayName = $STR_EPOCH_DOGTAG_BANDIT;
descriptionShort = $STR_EPOCH_DOGTAG_BANDIT_DESC;
model = "\Ca\misc\SmallObj_dog_tags_WPN.p3d";
picture = "\CA\misc\data\icons\picture_dog_tags_CA.paa";
};

View File

@@ -22187,11 +22187,23 @@
<Czech>Nenalezen žádný %1 v blízkosti 20 metrů.</Czech> <Czech>Nenalezen žádný %1 v blízkosti 20 metrů.</Czech>
</Key> </Key>
<Key ID="STR_EPOCH_PLAYER_186"> <Key ID="STR_EPOCH_PLAYER_186">
<English>Traded %1 %2 for %3 %4</English> <English>Traded %1 %2 for %3 %4.</English>
<German>Du hast für %3 %4 %1 %2 gehandelt</German> <German>Du hast für %1 %2 %3 %4 erhalten.</German>
<Russian>Продано %1 %2 за %3 %4.</Russian> <Russian>Продано %1 %2 за %3 %4.</Russian>
<Dutch>Je hebt %1 %2 verhandeld voor %3 %4</Dutch> <Dutch>Je hebt %1 %2 verhandeld voor %3 %4.</Dutch>
<Czech>Vyobchodováno %1 %2 za %3 %4</Czech> <Czech>Vyobchodováno %1 %2 za %3 %4.</Czech>
</Key>
<Key ID="STR_EPOCH_PLAYER_186_HUMANITY">
<English>Traded %1 %2 for %3 %4 and %5 %6.</English>
<German>Du hast für %1 %2 %3 %4 und %5 %6 erhalten.</German>
</Key>
<Key ID="STR_EPOCH_PLAYER_186_2">
<English>Traded %1 %2.</English>
<German>Du hast %1 %2 gehandelt.</German>
</Key>
<Key ID="STR_EPOCH_PLAYER_186_2_HUMANITY">
<English>Traded %1 %2 for %3 %4.</English>
<German>Du hast %1 %2 gehandelt und %3 %4 erhalten.</German>
</Key> </Key>
<Key ID="STR_EPOCH_PLAYER_187"> <Key ID="STR_EPOCH_PLAYER_187">
<English>Starting trade, stand still to complete trade %1 of %2.</English> <English>Starting trade, stand still to complete trade %1 of %2.</English>
@@ -29983,6 +29995,30 @@
<English>Cooking tripod</English> <English>Cooking tripod</English>
<German>Schwenkgrill</German> <German>Schwenkgrill</German>
</Key> </Key>
<Key ID="STR_EPOCH_DOGTAG">
<English>Dog Tag</English>
<German>Hundemarke</German>
</Key>
<Key ID="STR_EPOCH_DOGTAG_DESC">
<English>A dog tag from a fallen soldier.</English>
<German>Die Hundemarke eines gefallenen Soldaten.</German>
</Key>
<Key ID="STR_EPOCH_DOGTAG_HERO">
<English>Hero Dog Tag</English>
<German>Hundemarke eines Helden</German>
</Key>
<Key ID="STR_EPOCH_DOGTAG_HERO_DESC">
<English>A dog tag from a killed hero. Perhaps it can be sold at the Bandit Trader.</English>
<German>Die Hundemarke eines getöteten Helden. Vielleicht kann die Marke beim Banditenhändler verkauft werden.</German>
</Key>
<Key ID="STR_EPOCH_DOGTAG_BANDIT">
<English>Bandit Dog Tag</English>
<German>Hundemarke eines Banditen</German>
</Key>
<Key ID="STR_EPOCH_DOGTAG_BANDIT_DESC">
<English>A dog tag from a killed bandit. Perhaps it can be sold at the Hero Trader.</English>
<German>Die Hundemarke eines getöteten Banditen. Vielleicht kann die Marke beim Heldenhändler verkauft werden.</German>
</Key>
<!--Fix for missing strings from the buildings3.pbo, this is just a placeholder--> <!--Fix for missing strings from the buildings3.pbo, this is just a placeholder-->
<Key ID="STR_FAL_Street_Sign"> <Key ID="STR_FAL_Street_Sign">