mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 13:26:39 +03:00
Updated configs
This commit is contained in:
@@ -115,6 +115,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_E_CA.paa";
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descriptionShort = "Empty Briefcase";
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weight = 1;
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class ItemActions
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{
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class Crafting
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@@ -141,6 +142,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_10oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 1 x 10oz Gold Bar)";
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weight = 1.2;
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class ItemActions
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{
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class Crafting
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@@ -177,6 +179,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_20oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 2 x 10oz Gold Bar)";
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weight = 1.5;
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class ItemActions
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{
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class Crafting
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@@ -221,6 +224,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_30oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 3 x 10oz Gold Bar)";
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weight = 1.8;
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class ItemActions
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{
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class Crafting
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@@ -265,6 +269,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_40oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 4 x 10oz Gold Bar)";
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weight = 2.1;
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class ItemActions
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{
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class Crafting
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@@ -309,6 +314,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_50oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 5 x 10oz Gold Bar)";
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weight = 2.4;
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class ItemActions
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{
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class Crafting
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@@ -353,6 +359,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_60oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 6 x 10oz Gold Bar)";
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weight = 2.7;
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class ItemActions
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{
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class Crafting
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@@ -397,6 +404,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_70oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 7 x 10oz Gold Bar)";
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weight = 2.9;
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class ItemActions
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{
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class Crafting
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@@ -441,6 +449,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_80oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 8 x 10oz Gold Bar)";
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weight = 3.2;
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class ItemActions
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{
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class Crafting
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@@ -485,6 +494,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_90oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 9 x 10oz Gold Bar)";
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weight = 3.5;
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class ItemActions
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{
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class Crafting
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@@ -520,6 +530,7 @@ class CfgMagazines {
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{
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picture = "\z\addons\dayz_epoch\pictures\equip_briefcase_100oz_CA.paa";
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descriptionShort = "Briefcase (Contains: 10 x 10oz Gold Bar)";
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weight = 3.8;
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class ItemActions
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{
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class Crafting
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@@ -1145,6 +1156,28 @@ class CfgMagazines {
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};
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};
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class cinder_wall_kit: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Cinder Block Wall";
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descriptionShort = "Half height cinder block wall";
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 300;
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class ItemActions
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{
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class Build
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{
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text = "$STR_ACTIONS_BUILD";
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "CinderWallHalf_DZ";
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};
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};
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};
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class workbench_kit: CA_Magazine
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{
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scope = 2;
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@@ -1780,7 +1813,7 @@ class CfgMagazines {
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script = "spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"ItemWoodStairsSupports",1}};
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output[] = {{"ItemWoodStairsSupport",1}};
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input[] = {{"ItemWoodStairs",1},{"PartWoodLumber",2}};
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};
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@@ -2299,6 +2332,86 @@ class CfgMagazines {
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};
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};
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class PartPlankPack: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Lumber Pack";
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model = "\z\addons\dayz_epoch\models\plank_pack.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_lumber_pack_CA.paa";
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descriptionShort = "Lumber in a stack";
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weight = 6;
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class ItemActions {
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class Crafting
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{
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text = "Un pack";
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script = "spawn player_craftItem;";
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neednearby[] = {"sawmill"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"PartWoodLumber",3}};
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input[] = {{"PartPlankPack",1}};
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};
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};
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};
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class CinderBlocks: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Cinder Blocks";
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model = "\z\addons\dayz_epoch\models\cinder_stack.p3d";
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picture = "\z\addons\dayz_epoch\pictures\epuip_cinder_blocks_CA.paa";
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descriptionShort = "Stack of nine cinder blocks";
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weight = 100;
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class ItemActions {
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class Crafting
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{
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text = "Craft Cinder Block Wall";
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script = "spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"cinder_wall_kit",1}};
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input[] = {{"CinderBlocks",3}};
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};
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};
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};
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class MortarBucket: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Bucket of Mortar";
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model = "\z\addons\dayz_epoch\models\mortar.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_mortar_CA.paa";
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descriptionShort = "Premixed mastic adhesive that will bond to concrete block.";
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weight = 21;
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};
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class PartPlywoodPack: CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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displayName = "Plywood Pack";
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model = "\dayz_equip\models\plywood_pack.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_plywood_pack_CA.paa";
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descriptionShort = "Plywood in a stack";
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weight = 12;
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class ItemActions {
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class Crafting
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{
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text = "Un pack";
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script = "spawn player_craftItem;";
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neednearby[] = {"sawmill"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"PartWoodPlywood",3}};
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input[] = {{"PartPlywoodPack",1}};
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};
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};
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};
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class PartWoodLumber: CA_Magazine
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{
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scope = 2;
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@@ -2309,12 +2422,6 @@ class CfgMagazines {
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picture="\z\addons\dayz_epoch\pictures\equip_wood_planks_CA.paa";
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descriptionShort = "Lumber: Used for building many structures and can also be used to make plywood.";
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class ItemActions {
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class Build {
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text = "Build Wood Gate";
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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create = "WoodGate_DZ";
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};
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class Crafting
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{
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text = "Craft Plywood";
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@@ -2397,7 +2504,6 @@ class CfgMagazines {
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requiretools[] = {"ItemToolbox"};
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output[] = {{"wood_shack_kit",1}};
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input[] = {{"bulk_empty",1},{"PartWoodPlywood",4},{"PartWoodLumber",4}};
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};
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class Crafting2
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{
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@@ -2407,7 +2513,6 @@ class CfgMagazines {
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemWoodFloorQuarter",1}};
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input[] = {{"bulk_empty",1},{"PartWoodPlywood",3},{"PartWoodLumber",3}};
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};
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class Crafting3
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{
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@@ -2417,7 +2522,6 @@ class CfgMagazines {
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"ItemWoodWallThird",1}};
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input[] = {{"bulk_empty",1},{"PartWoodPlywood",3},{"PartWoodLumber",3}};
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};
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};
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@@ -1373,7 +1373,37 @@ class CfgVehicles {
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//class NonStrategic;
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class BuiltItems: NonStrategic{};
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class ModularItems: NonStrategic{};
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class ModularItems: NonStrategic{
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class DestructionEffects {
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class Sound {
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simulation = "sound";
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type = "DestrHouse";
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position = "destructionEffect1";
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intensity = 1;
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interval = 1;
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lifeTime = 0.05;
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};
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class DestroyPhase1 {
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simulation = "destroy";
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type = "DelayedDestruction";
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lifeTime = 2.5;
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position = "";
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intensity = 1;
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interval = 1;
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};
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class DamageAround1 {
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simulation = "damageAround";
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type = "DamageAroundHouse";
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position = "";
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intensity = 0.1;
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interval = 1;
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lifeTime = 1;
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};
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};
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};
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class TrapItems: NonStrategic{};
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// buildables
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class Hedgehog_DZ: BuiltItems
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@@ -1573,6 +1603,38 @@ class CfgVehicles {
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};
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// modular
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class CinderWallHalf_DZ: ModularItems
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{
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,4,0};
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model="\z\addons\dayz_epoch\models\Cinder_Wall_Half.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = "Cinder Block Wall 1/2";
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vehicleClass = "Fortifications";
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upgradeBuilding[] = {"CinderWall_DZ",{{"CinderBlocks",4},{"MortarBucket",1}}};
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maintainBuilding[] = {{"MortarBucket",1}};
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GhostPreview = "CinderWallHalf_Preview_DZ";
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};
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class CinderWall_DZ: ModularItems
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{
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scope = 2;
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destrType = "DestructBuilding";
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cost = 100;
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offset[] = {0,4,0};
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model="\z\addons\dayz_epoch\models\Cinder_Wall.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 800;
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displayName = "Cinder Block Wall";
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vehicleClass = "Fortifications";
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maintainBuilding[] = {{"MortarBucket",1}};
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GhostPreview = "CinderWall_Preview_DZ";
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};
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class WoodFloor_DZ: ModularItems
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{
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scope = 2;
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@@ -1782,6 +1844,34 @@ class CfgVehicles {
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};
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// ghost models
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class CinderWallHalf_Preview_DZ: NonStrategic
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{
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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model="\z\addons\dayz_epoch\models\Cinder_Wall_Half_ghost.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1000;
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displayName = "Cinder Block Wall 1/2";
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vehicleClass = "Fortifications";
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};
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class CinderWall_Preview_DZ: NonStrategic
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{
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scope = 2;
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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model="\z\addons\dayz_epoch\models\Cinder_Wall_ghost.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1000;
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displayName = "Cinder Block Wall";
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vehicleClass = "Fortifications";
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};
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class WoodFloorQuarter_Preview_DZ: NonStrategic
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{
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scope = 2;
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@@ -544,7 +544,7 @@ class CfgBuildingLoot {
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{ "ItemTentDomed","magazine" },
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{ "","military" },
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{ "","trash" },
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{"Crossbow_DZ","weapon"},
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{ "Crossbow_DZ","weapon" },
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{ "Binocular","weapon" },
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{ "PartPlywoodPack","magazine" },
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{ "clothes","single" },
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@@ -691,14 +691,15 @@ class CfgBuildingLoot {
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{ "ItemWire","magazine" },
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{"ItemTankTrap","magazine"},
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{"ItemKeyKit","weapon"},
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{"CinderBlocks","magazine"}
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{"CinderBlocks","magazine"},
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{"MortarBucket","magazine"}
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};
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itemChance[] = {
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0.01,
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0.01,
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0.01,
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0.17,
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0.26,
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0.16,
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0.25,
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0.04,
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0.04,
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0.05,
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@@ -713,7 +714,8 @@ class CfgBuildingLoot {
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0.01,
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0.04,
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0.01,
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0.02,
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0.03,
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0.01
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};
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};
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class IndustrialFuel: Default {
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@@ -450,7 +450,7 @@ if(isNil "dayz_zedsAttackVehicles") then {
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dayz_updateObjects = ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","LockboxStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"];
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dayz_disallowedVault = ["TentStorage", "BuiltItems"];
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dayz_reveal = ["AllVehicles","WeaponHolder","Land_A_tent","BuiltItems","ModularItems"];
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dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked"];
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dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ"];
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DZE_LockableStorage = ["VaultStorage","VaultStorageLocked","LockboxStorageLocked","LockboxStorage"];
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DZE_LockedStorage = ["VaultStorageLocked","LockboxStorageLocked"];
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