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Revert vanilla work bench to player_buildVanilla
Partial revert of: https://github.com/EpochModTeam/DayZ-Epoch/commit/2d9097a6af14ff21d0cd362eccaf62678c86060e This workbench is currently not obtainable either by crafting or the loot tables, so it is not used anyway. But with Epoch player_build attempting to build it sends the player flying / sliding backwards at high speed. Using the vanilla player_build that does not happen. I tested building all the other items changed in the above commit and none of them have this problem.
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@@ -12,7 +12,7 @@ class ItemWorkBench : CA_Magazine
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class ItemActions {
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class ItemActions {
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class Build {
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class Build {
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text = $STR_BLD_build_ItemWorkBench;//"place WorkBench"
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text = $STR_BLD_build_ItemWorkBench;//"place WorkBench"
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script = "spawn player_build;";
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script = "; ['ItemWorkBench','Build'] spawn player_build;";
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require[] = {};
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require[] = {};
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consume[] = {"ItemWorkBench"};
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consume[] = {"ItemWorkBench"};
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create = "WorkBench";
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create = "WorkBench";
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