Removing 2 old rightclick actions, shorter german text (#1786)

* Removing old code

Build Sandbag Fence is not longer used since the rightclick action to build a sandbag.

* Removing old code

Old code "remove tank trap" is not longer used since we have the scroll action for that.

* Update Prop_Defs.hpp

* Cutting some strings, removing old strings

* Update stringtable.xml
This commit is contained in:
A Man
2016-11-01 20:10:59 +01:00
committed by ebaydayz
parent 3be7d1e0e6
commit 560580b0a2
4 changed files with 19 additions and 44 deletions

View File

@@ -489,7 +489,7 @@ class CanvasHut_DZ: Land_covering_hut_EP1
offset[] = {0,2.5,1};
displayName = $STR_EPOCH_CANVASSUNSHADE;
vehicleClass = "Fortifications";
removeoutput[] = {{"sun_shade_kit",1}}
removeoutput[] = {{"sun_shade_kit",1}};
};
class Park_bench1;
class ParkBench_DZ: Park_bench1

View File

@@ -12,15 +12,6 @@ class ItemEtool : ItemCore
class ItemActions
{
class Build
{
text = "Build Sandbag Fence";
script = "spawn player_build;";
require[] = {"ItemEtool"};
consume[] = {"ItemSandbag"};
create = "Sandbag1_DZ";
};
/*class Use
{
text=$STR_CREATE_STASH;

View File

@@ -12,11 +12,6 @@ class ItemToolbox : ItemCore
text= $STR_EQUIP_TOOLBOX_ACTION_1;
script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],5,'str_epoch_player_8'] call player_removeNearby;";
};
class RemoveTankTrap
{
text= $STR_EQUIP_TOOLBOX_ACTION_2;
script=";[['Hedgehog_DZ'],1,'STR_EPOCH_ACTIONS_14'] call player_removeNearby;";
};
};
};