1.7.5.D1202

This commit is contained in:
A Clark
2012-12-07 20:29:23 -06:00
parent 73f951f1cf
commit 5521090b9e
74 changed files with 1258 additions and 576 deletions

View File

@@ -48,7 +48,6 @@ if (!isDedicated) then {
player_throwObject = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_throwObject.sqf";
player_alertZombies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_alertZombies.sqf";
player_fireMonitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\fire_monitor.sqf";
//player_combatLogged = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_combatLogged.sqf";
player_tameDog = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_tameDog.sqf";
//Objects
@@ -98,18 +97,39 @@ if (!isDedicated) then {
// TODO: need move it in player_monitor.fsm
// allow player disconnect from server, if loading hang, kicked by BE etc.
[] spawn {
private["_timeOut"];
private["_timeOut","_display","_control1","_control2"];
disableSerialization;
_timeOut = 0;
while { _timeOut < 60 } do {
dayz_loadScreenMsg = "";
diag_log "DEBUG: loadscreen guard started.";
_display = uiNameSpace getVariable "BIS_loadingScreen";
_control1 = _display displayctrl 8400;
_control2 = _display displayctrl 102;
// 40 sec timeout
while { _timeOut < 400 && !dayz_clientPreload } do {
if ( isNull _display ) then {
waitUntil { !dialog; };
startLoadingScreen ["","RscDisplayLoadCustom"];
_display = uiNameSpace getVariable "BIS_loadingScreen";
_control1 = _display displayctrl 8400;
_control2 = _display displayctrl 102;
};
if ( dayz_loadScreenMsg != "" ) then {
_control1 ctrlSetText dayz_loadScreenMsg;
dayz_loadScreenMsg = "";
};
_control2 ctrlSetText format["%1",round(_timeOut*0.1)];
_timeOut = _timeOut + 1;
sleep 1;
sleep 0.1;
};
if ( !dayz_preloadFinished ) then {
endLoadingScreen;
if ( !dayz_clientPreload ) then {
diag_log "DEBUG: loadscreen guard ended with timeout.";
disableUserInput false;
cutText ["Something went wrong! disconnect and try again!", "BLACK OUT",1];
1 cutText ["Something went wrong! disconnect and try again!", "PLAIN"];
player enableSimulation false;
};
} else { diag_log "DEBUG: loadscreen guard ended."; };
};
dayz_losChance = {
private["_agent","_maxDis","_dis","_val","_maxExp","_myExp"];
@@ -203,6 +223,7 @@ if (!isDedicated) then {
_btnRespawn ctrlEnable false;
};
/*
dayz_disableAbort = {
private["_display","_btnAbort","_combattimeout"];
_combattimeout = player getVariable["combattimeout",0];
@@ -215,6 +236,7 @@ if (!isDedicated) then {
_btnAbort = _display displayCtrl 104;
_btnAbort ctrlEnable false;
};
*/
dayz_spaceInterrupt = {
private ["_dikCode", "_handled"];

View File

@@ -22,22 +22,21 @@
//Server only
if (isServer) then {
"dayzDeath" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
"dayzDeath" addPublicVariableEventHandler {(_this select 1) call server_playerDied};
"dayzDiscoAdd" addPublicVariableEventHandler {dayz_disco set [count dayz_disco,(_this select 1)];};
"dayzDiscoRem" addPublicVariableEventHandler {dayz_disco = dayz_disco - [(_this select 1)];};
"dayzPlayerSave" addPublicVariableEventHandler {(_this select 1) call server_playerSync;};
"dayzPublishObj" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
"dayzUpdateVehicle" addPublicVariableEventHandler {(_this select 1) call server_updateObject};
"dayzDeleteObj" addPublicVariableEventHandler {(_this select 1) call local_deleteObj};
"dayzPublishVeh" addPublicVariableEventHandler {(_this select 1) call server_publishVeh}; // for vehicle traders
// "dayzPublishBank" addPublicVariableEventHandler {(_this select 1) call server_publishBank};
"dayzTraderMenu" addPublicVariableEventHandler {(_this select 1) call server_traders}; // for all traders
"dayzUpdateVehicle" addPublicVariableEventHandler {_id = (_this select 1) spawn server_updateObject};
"dayzDeleteObj" addPublicVariableEventHandler {_id = (_this select 1) spawn local_deleteObj};
"dayzLogin" addPublicVariableEventHandler {(_this select 1) call server_playerLogin};
"dayzLogin2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
"dayzPlayerMorph" addPublicVariableEventHandler {(_this select 1) call server_playerMorph};
"dayzUpdate" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_processUpdate};
"dayzLoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
"dayzCharSave" addPublicVariableEventHandler {(_this select 1) call server_playerSync};
// "dayzPlayerMorph" addPublicVariableEventHandler {(_this select 1) call server_playerMorph};
// "dayzUpdate" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_processUpdate};
"dayzLoginRecord" addPublicVariableEventHandler {(_this select 1) call dayz_recordLogin};
// "dayzCharSave" addPublicVariableEventHandler {(_this select 1) call server_playerSync};
"dayzCharDisco" addPublicVariableEventHandler {(_this select 1) call server_characterSync};
};
@@ -48,8 +47,7 @@ if (!isDedicated) then {
"dayzRoadFlare" addPublicVariableEventHandler {(_this select 1) spawn object_roadFlare};
"norrnRaDrag" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"};
"norrnRnoAnim" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\noAnim.sqf"};
"changeCharacter" addPublicVariableEventHandler {(_this select 1) call player_serverModelChange};
"dayzSwitch" addPublicVariableEventHandler {(_this select 1) call server_switchPlayer};
// "changeCharacter" addPublicVariableEventHandler {(_this select 1) call player_serverModelChange};
// "dayzSwitch" addPublicVariableEventHandler {(_this select 1) call server_switchPlayer};
"dayzFire" addPublicVariableEventHandler {nul=(_this select 1) spawn BIS_Effects_Burn};
//"dayz_combatLog" addPublicVariableEventHandler {nul=(_this select 1) spawn player_combatLogged};
};

View File

@@ -71,6 +71,7 @@ dayz_resetSelfActions = {
s_build_Wire_cat1 = -1;
s_player_deleteBuild = -1;
s_player_forceSave = -1;
s_player_flipveh = -1;
};
call dayz_resetSelfActions;
@@ -191,14 +192,13 @@ if(isnil "dayz_maxLocalZombies") then {
dayz_spawnPos = getPosATL player;
if(isDedicated) then {
dayz_disco = [];
};
if(isServer) then {
dayz_disco = [];
dayz_players = [];
dead_bodyCleanup = [];
needUpdate_objects = [];
botPlayers = [];
};
if(!isDedicated) then {