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1.7.5.D1202
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@@ -2,7 +2,7 @@
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_item spawn player_wearClothes;
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TODO: female
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*/
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private["_item","_isFemale","_itemNew","_item","_onLadder","_model","_hasclothesitem","_config","_text"];
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private["_item","_onLadder","_hasclothesitem","_config","_text","_isFemale","_myModel","_humanity","_isBandit","_isHero","_itemNew","_model"];
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_item = _this;
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call gear_ui_init;
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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