1.7.5.D1202

This commit is contained in:
A Clark
2012-12-07 20:29:23 -06:00
parent 73f951f1cf
commit 5521090b9e
74 changed files with 1258 additions and 576 deletions

View File

@@ -1,6 +1,6 @@
private["_item","_config","_onLadder","_create","_isOk","_config2","_consume"];
_item = _this;
_config = configFile >> "CfgWeapons" >> _item;
_config = configFile >> "cfgWeapons" >> _item;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
if (_onLadder) exitWith {cutText [(localize "str_player_21") , "PLAIN DOWN"]};
@@ -13,11 +13,11 @@ call gear_ui_init;
//Add new item
_create = getArray (_config >> "ItemActions" >> "Toolbelt" >> "output") select 0;
_config2 = configFile >> "CfgWeapons" >> _create;
_config2 = configFile >> "cfgWeapons" >> _create;
//Remove magazines if needed
if (_item in ["MeleeHatchet","MeleeCrowbar"]) then {
_magType = ([] + getArray (configFile >> "CfgWeapons" >> _item >> "magazines")) select 0;
_magType = ([] + getArray (configFile >> "cfgWeapons" >> _item >> "magazines")) select 0;
_meleeNum = ({_x == _magType} count magazines player);
for "_i" from 1 to _meleeNum do {
player removeMagazine _magType;

View File

@@ -9,7 +9,7 @@ disableUserInput true;
_dialog = findDisplay 106;
_created = false;
if ( isNull _dialog ) then {
startLoadingScreen [""];
//startLoadingScreen [""];
createGearDialog [player, "RscDisplayGear"];
_dialog = findDisplay 106;
_created = true;
@@ -48,7 +48,7 @@ for "_i" from 122 to 129 do
};
if ( _created ) then {
closeDialog 0;
endLoadingScreen;
//endLoadingScreen;
};
disableUserInput false;
dayz_Magazines=_magazineArray;

View File

@@ -1,4 +1,4 @@
private["_hasFood","_item","_text","_key"];
private["_onLadder","_item","_hasfoodmag","_config","_text","_regen","_update","_id","_display","_control","_bloodVal","_ctrlBlood"];
disableserialization;
call gear_ui_init;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;

View File

@@ -0,0 +1,22 @@
private["_object","_position"];
_object = _this select 3;
_position = [position _object,0,0,0,0,0,0,position player] call BIS_fnc_findSafePos;
//Standup
//player playMove "amovpercmstpsraswrfldnon_amovpknlmstpslowwrfldnon";
//sleep 1;
//waitUntil { animationState player != "amovpercmstpsraswrfldnon_amovpknlmstpslowwrfldnon"};
//Kneel Down
player playMove "amovpknlmstpslowwrfldnon_amovpercmstpsraswrfldnon";
waitUntil { animationState player != "amovpknlmstpslowwrfldnon_amovpercmstpsraswrfldnon"};
sleep 2;
_object setpos _position;
_id = [player,20,true,(getPosATL player)] spawn player_alertZombies;
sleep 3;
//Other possibilities
//[_object,0, 0] call bis_fnc_setpitchbank;
//_object setpos [getpos _object select 0, getpos _object select 1, 0];

View File

@@ -1,4 +1,4 @@
private["_item"];
private["_item","_onLadder","_hasmeditem","_config","_text","_id"];
_item = _this;
call gear_ui_init;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
@@ -26,7 +26,7 @@ switch (_item) do {
};
case "ItemHeatPack": {
player removeMagazine "ItemHeatPack";
dayz_temperatur = (dayz_temperatur + 5) max dayz_temperaturmax;
dayz_temperatur = (dayz_temperatur + 5) min dayz_temperaturmax;
cutText [localize "str_player_27", "PLAIN DOWN"];
};
};

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@@ -2,7 +2,7 @@
_item spawn player_wearClothes;
TODO: female
*/
private["_item","_isFemale","_itemNew","_item","_onLadder","_model","_hasclothesitem","_config","_text"];
private["_item","_onLadder","_hasclothesitem","_config","_text","_isFemale","_myModel","_humanity","_isBandit","_isHero","_itemNew","_model"];
_item = _this;
call gear_ui_init;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;

View File

@@ -1,4 +1,3 @@
private["_obj","_bag","_pos"];
hintSilent format["DEBUG: %1",_this];
_obj = _this select 3;
_obj spawn player_packTent;

View File

@@ -1,4 +1,4 @@
private["_hasFood","_item","_text","_qty"];
private["_playerPos","_canFill","_isPond","_isWell","_pondPos","_objectsWell","_onLadder","_hasbottleitem","_config","_item","_text","_objectsPond","_qty","_id"];
call gear_ui_init;