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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
Re-arrange CfgVehicles config for buildings and buildables
- All buildables are grouped together now. - Buildables can be used and found under "DayZ Epoch Buildables" in the editor now. - Update scope of a few vehicles. Most base classes should be private or at least protected. - Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
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@@ -1,4 +1,7 @@
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class WeaponHolderBase;
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class WeaponHolderBase: ReammoBox {
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vehicleClass = "DayZ Epoch Weaponholder";
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};
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class WoodenArrowF : WeaponHolderBase {
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scope = public;
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displayName = $STR_ITEMWOODENARROW_CODE_NAME;
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@@ -53,44 +56,6 @@ class WeaponHolder_ItemSledge : WeaponHolderBase { // Epoch class. Needed for pl
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init = "[(_this select 0),'cfgWeapons','ItemSledge'] spawn object_pickupAction;";
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};
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};
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/*
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class WeaponHolder_MeleeBaseBallBat: WeaponHolderBase
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{
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scope=2;
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displayName=$STR_EQUIP_NAME_BASEBALLBAT;
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model="\z\addons\dayz_communityassets\models\baseball_bat.p3d";
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destrType = "DestructNo";
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class eventHandlers
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{
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init="[(_this select 0),'cfgWeapons','MeleeBaseBallBat'] spawn object_pickupAction;";
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};
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};
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class WeaponHolder_MeleeBatBarbed: WeaponHolderBase
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{
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scope=2;
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displayName=$STR_CRAFT_NAME_BaseBallBatBarbed;
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model="\z\addons\dayz_communityassets\models\baseball_bat.p3d";
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destrType = "DestructNo";
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class eventHandlers
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{
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init="[(_this select 0),'cfgWeapons','MeleeBaseBallBatBarbed'] spawn object_pickupAction;";
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};
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};
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class WeaponHolder_MeleeBaseBallBatNails: WeaponHolderBase
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{
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scope=2;
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displayName=$STR_CRAFT_NAME_NailedBaseballBat;
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model="\z\addons\dayz_communityassets\models\baseball_bat_nails.p3d";
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destrType = "DestructNo";
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class eventHandlers
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{
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init="[(_this select 0),'cfgWeapons','MeleeBaseBallBatNails'] spawn object_pickupAction;";
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};
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};
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*/
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class WeaponHolder_MeleeMachete: WeaponHolderBase
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{
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scope=2;
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@@ -136,8 +101,7 @@ class WeaponHolder_ItemFuelcan : WeaponHolderBase {
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class WeaponHolder_ItemCamoNet : WeaponHolderBase {
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scope = public;
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displayName = $STR_ITEM_NAME_CAMONET;
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// model = "dayz_equip\proxy\tentbag.p3d"; // was models\tentbag_gear.prd ...
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model = "z\addons\dayz_communityassets\models\packed_net_green.p3d"; // was models\tentbag_gear.prd ...
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model = "z\addons\dayz_communityassets\models\packed_net_green.p3d";
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destrType = "DestructNo";
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class eventHandlers {
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@@ -202,7 +166,7 @@ class WeaponHolder_ItemHatchet : WeaponHolderBase {
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class WeaponHolder_MeleeCrowbar : WeaponHolderBase {
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scope = public;
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displayName = "Crowbar";
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displayName = $STR_EQUIP_NAME_CROWBAR;
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model = "\dayz_equip\models\crowbar.p3d";
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destrType = "DestructNo";
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@@ -379,3 +343,15 @@ class WeaponHolder_ItemJerrycan : WeaponHolderBase {
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class WeaponHolder_ItemJerrycanSide : WeaponHolder_ItemJerrycan {
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model = "\dayz_equip\proxy\jerrycan_side.p3d";
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};
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class WeaponHolder_ItemVault: WeaponHolder {
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scope = protected;
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displayName = $STR_EPOCH_SAFE;
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seedItem = "ItemVault";
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};
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class WeaponHolder_ItemLockbox: WeaponHolder {
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scope = protected;
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displayName = $STR_EPOCH_LOCKBOX;
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seedItem = "ItemLockbox";
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};
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