Re-arrange CfgVehicles config for buildings and buildables

- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
This commit is contained in:
A Man
2020-05-18 13:46:59 +02:00
parent fb47cc7453
commit 550a6218f7
39 changed files with 1157 additions and 1111 deletions

View File

@@ -186,10 +186,10 @@ class CSJ_GyroC: Helicopter
soundGetIn[] = {"",0.1,1};
soundGetOut[] = {"",0.1,1};
//soundEngine[] = {"\CSJ_GyroAC\UH1_v1.wss",10.1189,2};
soundEngineOnInt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\DZE\UH1_v1int",1,1};
soundEngineOnExt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\DZE\UH1_v1int",1,1,800};
soundEngineOffInt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\DZE\UH1_v1stop",1,1};
soundEngineOffExt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\DZE\UH1_v1stop",1,1,800};
soundEngineOnInt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\Helicopter\UH1_v1int",1,1};
soundEngineOnExt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\Helicopter\UH1_v1int",1,1,800};
soundEngineOffInt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\Helicopter\UH1_v1stop",1,1};
soundEngineOffExt[] = {"\z\addons\dayz_code\Configs\CfgVehicles\Helicopter\UH1_v1stop",1,1,800};
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};