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Re-arrange CfgVehicles config for buildings and buildables
- All buildables are grouped together now. - Buildables can be used and found under "DayZ Epoch Buildables" in the editor now. - Update scope of a few vehicles. Most base classes should be private or at least protected. - Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
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// Lingor hangars
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class land_ibr_hangar : House {
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model = "\ibr\ibr_hangars\ibr_hangar";
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scope = public;
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vehicleClass = "ibr_hangars";
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transportFuel = 0;
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transportRepair = 0;
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icon = "\ibr\ibr_hangars\icons\icon5.paa";
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mapSize = 40;
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displayName = "House";
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destrType = "DestructBuilding";
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armor = 1200;
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};
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