mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
auto login
I hate sitting in the lobby for the full 90 seconds before loading. - Default login delay is 10 seconds, can be set in the mission - Players cannot deselect or change character slots - Players can click OK or disconnect before timeout
This commit is contained in:
415
SQF/dayz_code/Configs/RscDisplay/RscLobby.hpp
Normal file
415
SQF/dayz_code/Configs/RscDisplay/RscLobby.hpp
Normal file
@@ -0,0 +1,415 @@
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class DZE_AutoJoinInfo: RscStandardDisplay
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{
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idd = 6666;
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movingEnable = 1;
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class infoText: RscStructuredText
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{
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idc = 3;
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x = 0.3625 * safezoneW + safezoneX;
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y = 0.94 * safezoneH + safezoneY;
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w = 0.228646 * safezoneW;
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h = 0.0466666 * safezoneH;
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colorText[] = {0.75,0.1,0.1,1};
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colorBackground[] = {0,0,0,0.5};
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};
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};
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class RscDisplayMultiplayerSetup: RscStandardDisplay
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{
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idd = 70;
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colorNotAssigned[] = {0.4,0.4,0.4,1};
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colorAssigned[] = {0.78,0.39,0,1};
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colorConfirmed[] = {0,1,0,1};
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onLoad = "[_this] execVM 'z\addons\dayz_code\init\lobbyAutoJoin.sqf'";
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class controls
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{
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class TextMission: RscText
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{
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idc = 1002;
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x = "(02/100) * SafeZoneW + SafeZoneX";
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y = "(9.5/100) * SafeZoneH + SafeZoneY";
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w = "(18/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03;
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text = "Mission:";
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};
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class ValueMission: RscText
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{
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idc = 101;
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x = "(20/100) * SafeZoneW + SafeZoneX";
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y = "(9.5/100) * SafeZoneH + SafeZoneY";
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w = "(40/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03;
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};
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class TextIsland: RscText
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{
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idc = 1003;
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x = "(60/100) * SafeZoneW + SafeZoneX";
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y = "(9.5/100) * SafeZoneH + SafeZoneY";
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w = "(5/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03;
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text = "Map:";
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};
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class ValueIsland: RscText
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{
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idc = 102;
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x = "(65/100) * SafeZoneW + SafeZoneX";
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y = "(9.5/100) * SafeZoneH + SafeZoneY";
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w = "(33/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03;
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};
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class TextSide: RscText
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{
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idc = 1005;
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style = 2;
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x = "(02/100) * SafeZoneW + SafeZoneX";
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y = "(16.5/100) * SafeZoneH + SafeZoneY";
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w = "(16/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03921;
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text = "Side:";
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};
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class TextRoles: RscText
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{
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idc = 108;
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style = 2;
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x = "(20/100) * SafeZoneW + SafeZoneX";
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y = "(16.5/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03921;
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text = "Side:";
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};
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class TextPool: RscText
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{
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idc = 1006;
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style = 2;
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x = "(60/100) * SafeZoneW + SafeZoneX";
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y = "(16.5/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03921;
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text = "Pool:";
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};
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class Y_GamerCard: RscActiveText
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{
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idc = 125;
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text = "Gamer card";
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x = 0.25;
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y = 0.9;
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w = 0.15;
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};
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class PartyGUI: RscActiveText
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{
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idc = 126;
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text = "Show party";
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x = 0.4;
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y = 0.9;
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w = 0.15;
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};
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class AssignRole: RscActiveText
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{
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idc = 127;
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text = "Assign role";
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x = 0.55;
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y = 0.9;
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w = 0.15;
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};
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class CA_MP_roles_Title: CA_Title
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{
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idc = 1001;
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style = 2;
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x = "(02/100) * SafeZoneW + SafeZoneX";
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y = "(02/100) * SafeZoneH + SafeZoneY";
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w = "(96/100) * SafeZoneW";
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h = "(06/100) * SafeZoneH";
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colorBackground[] = {"49/255","36/255","25/255","173/255"};
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text = "Multiplayer Setup";
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};
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class CA_TextVotingTimeLeft: CA_MP_roles_Title
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{
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idc = 121;
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style = 1;
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x = "(50/100) * SafeZoneW + SafeZoneX";
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y = "(02/100) * SafeZoneH + SafeZoneY";
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w = "(45/100) * SafeZoneW";
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colorBackground[] = {0,0,0,0};
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};
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class CA_TextDescription: RscText
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{
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idc = 1004;
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x = "(02/100) * SafeZoneW + SafeZoneX";
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y = "(12.5/100) * SafeZoneH + SafeZoneY";
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w = "(18/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03;
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text = "Description:";
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};
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class CA_ValueDescription: RscText
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{
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idc = 103;
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x = "(20/100) * SafeZoneW + SafeZoneX";
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y = "(12.5/100) * SafeZoneH + SafeZoneY";
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w = "(78/100) * SafeZoneW";
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h = "(3/100) * SafeZoneH";
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SizeEx = 0.03;
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};
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class CA_B_West: RscActiveText
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{
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x = "(4.15/100) * SafeZoneW + SafeZoneX";
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y = "(21/100) * SafeZoneH + SafeZoneY";
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w = "(11.7/100) * SafeZoneW";
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h = "(7/100) * SafeZoneH";
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style = "0x02 + 0x100 + 0x40";
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type = 11;
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colorActive[] = {1,1,1,1};
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colorDisabled[] = {1,1,1,0.15};
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colorShade[] = {1,1,1,1};
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colorText[] = {1,1,1,1};
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pictureWidth = 1;
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pictureHeight = 1;
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textHeight = 0.38;
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sideDisabled = "ca\ui\data\flag_none_ca.paa";
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sideToggle = "ca\ui\data\flag_side_toggle_ca.paa";
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idc = 104;
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color[] = {1,1,1,0.55};
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text = "BLUFOR";
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picture = "\ca\ui\data\flag_bluefor_ca.paa";
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};
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class CA_B_East: CA_B_West
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{
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idc = 105;
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y = "(31/100) * SafeZoneH + SafeZoneY";
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text = "OPFOR";
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picture = "\ca\ui\data\flag_opfor_ca.paa";
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};
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class CA_B_Guerrila: CA_B_West
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{
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idc = 106;
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y = "(41/100) * SafeZoneH + SafeZoneY";
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text = "Independent";
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picture = "\ca\ui\data\flag_indep_ca.paa";
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};
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class CA_B_Civilian: CA_B_West
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{
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idc = 107;
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y = "(51/100) * SafeZoneH + SafeZoneY";
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text = "Civilian";
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picture = "\ca\ui\data\flag_civil_ca.paa";
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};
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class CA_ValueRoles: RscIGUIListBox
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{
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idc = 109;
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style = 16;
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x = "(20/100) * SafeZoneW + SafeZoneX";
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y = "(20.5/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(72/100) * SafeZoneH";
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color[] = {1,1,1,1};
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colorSelect[] = {1,1,0,1};
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colorSelectBackground[] = {0.2,0.2,0.2,1};
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colorSelectBackground2[] = {0.1,0.1,0.1,1};
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rowHeight = 0.05;
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colorText[] = {0.95,0.95,0.95,1};
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colorPlayer[] = {1,1,0,1};
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colorAI[] = {1,0,0,1};
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colorNobody[] = {0.4,0.4,0.4,1};
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enabledAI = "ca\ui\textures\ai2_on.paa";
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disabledAI = "ca\ui\textures\ai2_off.paa";
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};
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class CA_ValuePool: RscIGUIListBox
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{
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idc = 114;
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style = 16;
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x = "(60/100) * SafeZoneW + SafeZoneX";
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y = "(20/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(72/100) * SafeZoneH";
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color[] = {1,1,1,1};
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colorSelect[] = {1,1,0,1};
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colorSelectBackground[] = {0.2,0.2,0.2,1};
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colorSelectBackground2[] = {0.1,0.1,0.1,1};
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rows = 25;
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canDrag = 1;
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};
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class CA_B_EnableAll: RscShortcutButton
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{
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idc = 117;
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x = "(22/100) * SafeZoneW + SafeZoneX";
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y = "(93/100) * SafeZoneH + SafeZoneY";
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w = 0.223825;
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class TextPos
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{
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left = 0.035;
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top = 0.034;
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right = 0.005;
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bottom = 0.005;
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};
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default = 0;
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};
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class CA_B_Lock: RscShortcutButton
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{
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idc = 118;
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x = "(39/100) * SafeZoneW + SafeZoneX";
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y = "(93/100) * SafeZoneH + SafeZoneY";
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w = 0.183825;
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};
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class CA_B_Params: RscShortcutButton
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{
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idc = 128;
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x = "(53/100) * SafeZoneW + SafeZoneX";
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y = "(93/100) * SafeZoneH + SafeZoneY";
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w = 0.203825;
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text = "Parameters";
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};
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class CA_B_DSinterface: RscShortcutButton
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{
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idc = 1012;
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default = 0;
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onButtonClick = "openDSInterface;";
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shortcuts[] = {};
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x = "(2.75/100) * SafeZoneW + SafeZoneX";
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y = "(93/100) * SafeZoneH + SafeZoneY";
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w = 0.26;
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text = "Server Control";
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};
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class CA_B_Kick: RscShortcutButton
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{
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idc = 116;
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default = 0;
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shortcuts[] = {"0x00050000 + 2"};
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x = "(83/100) * SafeZoneW + SafeZoneX";
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y = "(14/100) * SafeZoneH + SafeZoneY";
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text = "Kick Off";
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};
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class CA_ButtonContinue: RscShortcutButton
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{
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idc = 1;
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default = 1;
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shortcuts[] = {"0x00050000 + 0",28,57,156};
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x = "(83/100) * SafeZoneW + SafeZoneX";
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y = "(93/100) * SafeZoneH + SafeZoneY";
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text = "OK";
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};
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class CA_ButtonCancel: RscShortcutButton
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{
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idc = 2;
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default = 0;
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shortcuts[] = {"0x00050000 + 1"};
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x = "(68/100) * SafeZoneW + SafeZoneX";
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y = "(93/100) * SafeZoneH + SafeZoneY";
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w = 0.203825;
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text = "Back";
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};
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class infoText: RscText
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{
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idc = 300;
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x = 0.224 * safezoneW + safezoneX;
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y = 0.94 * safezoneH + safezoneY;
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w = 0.333 * safezoneW;
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h = 0.045 * safezoneH;
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sizeEx = 0.03;
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colorText[] = {0,0,0,0};
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colorBackground[] = {0,0,0,0};
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};
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};
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west = "ca\ui\data\flag_bluefor_ca.paa";
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east = "ca\ui\data\flag_opfor_ca.paa";
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guer = "ca\ui\data\flag_indep_ca.paa";
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civl = "ca\ui\data\flag_civil_ca.paa";
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none = "ca\ui\data\flag_civil_ca.paa";
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westUnlocked = "ca\ui\data\flag_bluefor_ca.paa";
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westLocked = "ca\ui\data\flag_bluefor_ca.paa";
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eastUnlocked = "ca\ui\data\flag_opfor_ca.paa";
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eastLocked = "ca\ui\data\flag_opfor_ca.paa";
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guerUnlocked = "ca\ui\data\flag_indep_ca.paa";
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guerLocked = "ca\ui\data\flag_indep_ca.paa";
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civlUnlocked = "ca\ui\data\flag_civil_ca.paa";
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civlLocked = "ca\ui\data\flag_civil_ca.paa";
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disabledAllAI = "Enable AI";
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enabledAllAI = "Disable AI";
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hostLocked = "Unlock";
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hostUnlocked = "Lock";
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class controlsbackground
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{
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class MP_roles_TitleBorder: RscText
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{
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style = 64;
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colorText[] = {0,0,0,1};
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x = "(02/100) * SafeZoneW + SafeZoneX";
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y = "(02/100) * SafeZoneH + SafeZoneY";
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w = "(96/100) * SafeZoneW";
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h = "(06/100) * SafeZoneH";
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};
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class TextBack: RscText
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{
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x = "(02/100) * SafeZoneW + SafeZoneX";
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y = "(9.5/100) * SafeZoneH + SafeZoneY";
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w = "(96/100) * SafeZoneW";
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h = "(6/100) * SafeZoneH";
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colorBackground[] = {0.1961,0.1451,0.0941,0.42};
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};
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class TextBorder: RscText
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{
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style = 64;
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colorText[] = {0,0,0,1};
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x = "(02/100) * SafeZoneW + SafeZoneX";
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y = "(9.5/100) * SafeZoneH + SafeZoneY";
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w = "(96/100) * SafeZoneW";
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h = "(6/100) * SafeZoneH";
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};
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class SidesBack: RscText
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{
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x = "(2/100) * SafeZoneW + SafeZoneX";
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y = "(20/100) * SafeZoneH + SafeZoneY";
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w = "(16/100) * SafeZoneW";
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h = "(73/100) * SafeZoneH";
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colorBackground[] = {0.1961,0.1451,0.0941,0.42};
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};
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class SidesBorder: RscText
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{
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style = 64;
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colorText[] = {0,0,0,1};
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x = "(2/100) * SafeZoneW + SafeZoneX";
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y = "(20/100) * SafeZoneH + SafeZoneY";
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w = "(16/100) * SafeZoneW";
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h = "(73/100) * SafeZoneH";
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};
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class ValueRolesBack: RscText
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{
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x = "(20/100) * SafeZoneW + SafeZoneX";
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y = "(20/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(73/100) * SafeZoneH";
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colorBackground[] = {0.1961,0.1451,0.0941,0.42};
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};
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class ValueRolesBorder: RscText
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{
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style = 64;
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colorText[] = {0,0,0,1};
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x = "(20/100) * SafeZoneW + SafeZoneX";
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y = "(20/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(73/100) * SafeZoneH";
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};
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class ValuePoolBack: RscText
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{
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x = "(60/100) * SafeZoneW + SafeZoneX";
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y = "(20/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(73/100) * SafeZoneH";
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colorBackground[] = {0.1961,0.1451,0.0941,0.42};
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};
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class ValuePoolBorder: RscText
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{
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style = 64;
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colorText[] = {0,0,0,1};
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x = "(60/100) * SafeZoneW + SafeZoneX";
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y = "(20/100) * SafeZoneH + SafeZoneY";
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w = "(38/100) * SafeZoneW";
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h = "(73/100) * SafeZoneH";
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};
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};
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};
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