Added support for the elevator script via 3 new kits and objects

This was made, so that you don't have to use the normal epoch buildables for the elevator anymore.
You can now instead use these distinct items for the script.

Classnames:

Kits:
elevatorstart_kit
elevatorstop_glass_kit
elevatorstop_transparent_kit

Objects:
ElevatorStart_DZ
ElevatorStop_Glass_DZ
ElevatorStop_Transparent_DZ
This commit is contained in:
seelenapparat
2022-01-20 15:49:52 +01:00
parent 50a195a3ba
commit 5461729599
7 changed files with 122 additions and 3 deletions

View File

@@ -238,4 +238,9 @@ class StorageShed_Preview_DZ: DZE_Ghost_Previews {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02_ghost.p3d";
displayName = "StorageShed Preview";
};
class ElevatorStop_Transparent_DZ: DZE_Ghost_Previews {
scope = 2;
model = "\z\addons\dayz_epoch\models\metal_floor_ghost.p3d";
displayName = $STR_EPOCH_ELEVATORSTOP_TRANSPARENT;
};