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Added support for the elevator script via 3 new kits and objects
This was made, so that you don't have to use the normal epoch buildables for the elevator anymore. You can now instead use these distinct items for the script. Classnames: Kits: elevatorstart_kit elevatorstop_glass_kit elevatorstop_transparent_kit Objects: ElevatorStart_DZ ElevatorStop_Glass_DZ ElevatorStop_Transparent_DZ
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@@ -238,4 +238,9 @@ class StorageShed_Preview_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch_v\base_building\storage\Shed_M02_ghost.p3d";
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displayName = "StorageShed Preview";
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};
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class ElevatorStop_Transparent_DZ: DZE_Ghost_Previews {
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scope = 2;
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model = "\z\addons\dayz_epoch\models\metal_floor_ghost.p3d";
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displayName = $STR_EPOCH_ELEVATORSTOP_TRANSPARENT;
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};
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