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https://github.com/EpochModTeam/DayZ-Epoch.git
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Remove rtitleText in fillBloodBag.sqf
Not necessary to inform recipient and prevents two messages on screen at once for instigator. Classic bloodbag system is now added in vanilla too. Vanilla commits: https://github.com/DayZMod/DayZ/commit/cb71d926ed086bb5255a5ab420990931c693fb86 https://github.com/DayZMod/DayZ/commit/bee9bd16382f4c1ece397cd029bb61c775024144
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@@ -46,7 +46,7 @@ while {r_doLoop and (_i < 25)} do {
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if (_isMedic and !_started) then {
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player removeMagazine "emptyBloodBag";
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localize "str_actions_medical_transfusion_start" call dayz_rollingMessages;
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[player,_victim,"loc",rTITLETEXT,localize "str_actions_medical_transfusion_start","PLAIN DOWN"] call RE;
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//[player,_victim,"loc",rTITLETEXT,localize "str_actions_medical_transfusion_start","PLAIN DOWN"] call RE;
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_started = true;
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};
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@@ -69,7 +69,7 @@ while {r_doLoop and (_i < 25)} do {
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if ((_blood <= _bloodAfter) or (_i == 25)) then {
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localize "str_actions_medical_bagDone" call dayz_rollingMessages;
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[player,_victim,"loc",rTITLETEXT,localize "str_actions_medical_bagDone","PLAIN DOWN"] call RE;
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//[player,_victim,"loc",rTITLETEXT,localize "str_actions_medical_bagDone","PLAIN DOWN"] call RE;
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//_victim setVariable ["USEC_BloodQty", _bloodAfter, true];
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r_doLoop = false;
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_complete = true;
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@@ -81,7 +81,7 @@ while {r_doLoop and (_i < 25)} do {
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r_doLoop = false;
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r_interrupt = true;
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localize "str_actions_medical_bagInterrupted" call dayz_rollingMessages;
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[player,_victim,"loc",rTITLETEXT,localize "str_actions_medical_bagInterrupted","PLAIN DOWN"] call RE;
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//[player,_victim,"loc",rTITLETEXT,localize "str_actions_medical_bagInterrupted","PLAIN DOWN"] call RE;
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};
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};
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