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More localization support
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@@ -1,16 +1,16 @@
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// For Chainsaw
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class ItemMixOil : CA_Magazine {
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scope = public;
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displayName = "2-Stroke Engine Oil";
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displayName = $STR_EPOCH_CHAINSAW_OIL;
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model = "\z\addons\dayz_epoch\models\oilmix.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_oilmix_CA.paa";
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count = 1;
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type = "256";
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descriptionShort = "2-Stroke Engine Oil";
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descriptionShort = $STR_EPOCH_CHAINSAW_OIL;
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sfx = "refuel";
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class ItemActions {
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class Crafting {
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text = "Mix Chainsaw Gas"; // TODO: localize
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text = $STR_EPOCH_CHAINSAW_MIXGAS_ACTION;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {};
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@@ -23,8 +23,8 @@ class ItemMixOil : CA_Magazine {
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class CSGAS : CA_Magazine {
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scope = public;
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type = VSoft;
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displayName = "Gas";
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descriptionShort = "Gas for Chainsaw";
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displayName = $STR_EPOCH_CHAINSAW_GAS;
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descriptionShort = $STR_EPOCH_CHAINSAW_GAS_DESC;
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count = 1000;
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picture = "\CA\weapons\data\equip\m_m240_ca.paa";
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ammo = "Chainsaw_Swing_Ammo";
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@@ -65,14 +65,14 @@ class ItemJerryMixed: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "Mixed Gas Full";
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displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS20L_CAN; //Full Mixed Gas Can?
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model = "\dayz_equip\models\jerrycan.p3d";
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picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
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descriptionShort = "20 liters of Mixed Gas.";
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descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS20L_CAN_DESC;
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sfx = "refuel";
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class ItemActions {
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class Crafting {
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text = "Fill Chainsaw";
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text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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@@ -85,14 +85,14 @@ class ItemJerryMixed4: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "Mixed Gas 16L";
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displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS16L_CAN;
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model = "\dayz_equip\models\jerrycan.p3d";
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picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
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descriptionShort = "16 liters of Mixed Gas.";
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descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS16L_CAN_DESC;
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sfx = "refuel";
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class ItemActions {
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class Crafting {
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text = "Fill Chainsaw";
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text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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@@ -105,14 +105,14 @@ class ItemJerryMixed3: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "Mixed Gas 12L";
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displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS12L_CAN;
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model = "\dayz_equip\models\jerrycan.p3d";
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picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
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descriptionShort = "12 liters of Mixed Gas.";
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descriptionShort = $STR_EPOCH_CHAINSAW_MIXEDGAS12L_CAN_DESC;
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sfx = "refuel";
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class ItemActions {
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class Crafting {
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text = "Fill Chainsaw";
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text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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@@ -125,14 +125,14 @@ class ItemJerryMixed2: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "Mixed Gas 8L";
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displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS8L_CAN;
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model = "\dayz_equip\models\jerrycan.p3d";
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picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
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descriptionShort = "8 liters of Mixed Gas.";
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descriptionShort = STR_EPOCH_CHAINSAW_MIXEDGAS8L_CAN_DESC;
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sfx = "refuel";
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class ItemActions {
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class Crafting {
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text = "Fill Chainsaw";
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text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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@@ -145,14 +145,14 @@ class ItemJerryMixed1: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "Mixed Gas 4L";
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displayName = $STR_EPOCH_CHAINSAW_MIXEDGAS4L_CAN;
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model = "\dayz_equip\models\jerrycan.p3d";
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picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
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descriptionShort = "4 liters of Mixed Gas.";
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descriptionShort = STR_EPOCH_CHAINSAW_MIXEDGAS4L_CAN;
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sfx = "refuel";
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class ItemActions {
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class Crafting {
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text = "Fill Chainsaw";
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text = $STR_EPOCH_CHAINSAW_MIXEDGAS_CAN_ACTION;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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