diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp index 5a5e5a778..57b15d928 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp @@ -13,11 +13,11 @@ class MeleeHatchet : MeleeWeapon class ItemActions { - class Use + /* class Use { text = $STR_ACTIONS_CHOPWOOD; - script = "spawn player_chopWood"; - }; + script = "spawn player_chopWood;"; + }; */ //removed in favor of actually needing to use the hatchet as a weapon class Toolbelt { diff --git a/SQF/dayz_code/Configs/CfgWeapons/Tools/Hatchet.hpp b/SQF/dayz_code/Configs/CfgWeapons/Tools/Hatchet.hpp index b8d47bd08..bd9d80226 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Tools/Hatchet.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Tools/Hatchet.hpp @@ -9,11 +9,11 @@ class ItemHatchet : ItemCore class ItemActions { - class Use + /* class Use { text = $STR_ACTIONS_CHOPWOOD; script = "spawn player_chopWood;"; - }; + }; */ //removed in favor of actually needing to use the hatchet as a weapon class ToBack {