mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 17:20:26 +03:00
Add dayz_authKey for safes and lockboxes
Safes and Lockboxes got updated and need dayz_authKey now. Also improved the logging of codes and who has used which codes in the logs for server admins.
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@@ -1,4 +1,4 @@
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private ["_backpacks","_charID","_clientID","_dir","_holder","_lockCode","_lockedClass","_magazines","_name","_obj","_objectID","_objectUID","_ownerID","_packedClass","_player","_playerUID","_pos","_status","_statusText","_type","_unlockedClass","_vector","_weapons","_message","_suppliedCode","_damage","_coins","_wealth"];
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private ["_exitReason","_clientKey","_backpacks","_charID","_clientID","_dir","_holder","_lockCode","_lockedClass","_magazines","_name","_obj","_objectID","_objectUID","_ownerID","_packedClass","_player","_playerUID","_pos","_status","_statusText","_type","_unlockedClass","_vector","_weapons","_message","_suppliedCode","_damage","_coins","_wealth"];
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_player = _this select 0;
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_obj = _this select 1;
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@@ -14,11 +14,10 @@ _objectID = _obj getVariable ["ObjectID","0"];
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_objectUID = _obj getVariable ["ObjectUID","0"];
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_ownerID = _obj getVariable ["ownerPUID","0"];
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_lockCode = _charID;
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_suppliedCode = [_charID,_this select 3] select (count _this > 3);
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_exitReason = "";
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if (count _this > 3) then {
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_suppliedCode = _this select 3;
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if (_status != 3 && {_status != 6}) then {_lockCode = _suppliedCode;};
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};
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if (_status != 3 && {_status != 6}) then {_lockCode = _suppliedCode;};
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// Player may have disconnected or died before message send. Attempt lock/unlock/pack/save procedure anyway
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if (isNull _player) then {diag_log "ERROR: server_handleSafeGear called with Null player object";};
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@@ -30,7 +29,7 @@ _statusText = call {
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if (_status == 0) exitwith {"UNLOCKED"}; // unlock safe/lockbox
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if (_status == 1) exitwith {"LOCKED"}; // lock safe/lockbox
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if (_status == 5) exitwith {"UNLOCKED"}; // unlock door
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if (_status == 4) exitwith {"LOCKED"}; // lock door
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if (_status == 4) exitwith {_lockCode = _charID; "LOCKED"}; // lock door
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if (_status == 3) exitwith {"FAILED unlocking"}; // failed unlock safe/lockbox
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if (_status == 6) exitwith {"FAILED unlocking"}; // failed unlocking door
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if (_status == 2) exitwith {"PACKED"}; // pack safe/lockbox
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@@ -44,6 +43,13 @@ if (isNull _obj) exitWith {
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};
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};
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if !(_type in DZE_DoorsLocked) then {
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_clientKey = _this select 4;
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_exitReason = [_this,_statusText,(getPosATL _obj),_clientKey,_playerUID,_player] call server_verifySender;
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};
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if (_exitReason != "") exitWith {diag_log _exitReason};
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call {
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if (_status == 0) exitwith { //Unlocking
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_unlockedClass = getText (configFile >> "CfgVehicles" >> _type >> "unlockedClass");
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@@ -119,7 +125,7 @@ call {
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if (Z_singleCurrency && {_coins > 0}) then {
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_wealth = _player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
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_player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),_wealth + _coins,true];
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RemoteMessage = ["systemChat",["STR_CL_ZSC_PACK_WARNING",_type,[_coins] call BIS_fnc_numberText,CurrencyName]];
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(owner _player) publicVariableClient "RemoteMessage";
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};
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@@ -131,14 +137,18 @@ call {
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if (_status < 4) then {
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_type = call {
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if (_type == "VaultStorageLocked" || {_type == "VaultStorage"}) exitwith {
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if (_type == "VaultStorageLocked" || _type == "VaultStorage") exitwith {
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if (_ownerID == _playerUID) then {_lockCode = format["%1 - Owner",_lockCode];};
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"Safe"
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};
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if (_type == "LockboxStorage") exitwith {
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"LockBox"
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};
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if (_type == "LockboxStorageLocked") exitwith {
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_lockCode = _charID call fnc_lockCode;
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if (_type == "LockboxStorage" || _type == "LockboxStorageLocked") exitwith {
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if (_ownerID == _playerUID) then {
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_lockCode = _charID call fnc_lockCode;
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_lockCode = format["%1 - Owner",_lockCode];
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} else {
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_lockCode = _charID call fnc_lockCode;
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};
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if (_status == 3) then {_suppliedCode = _suppliedCode call fnc_lockCode;};
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"LockBox"
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};
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