Rename SQF/dayz_code/medical/init_medical.sqf to Server Files/Archive/dayz_code/medical/init_medical.sqf

This commit is contained in:
worldwidesorrow
2019-12-11 20:56:26 -06:00
committed by GitHub
parent 9d962b2dce
commit 517a227b5b

View File

@@ -1,29 +0,0 @@
// moved to dayz_code/system/scheduler/sched_medical.sqf
while {1==1} do {
//Low Blood Effects
if (!r_player_unconscious) then {
if (((r_player_blood/r_player_bloodTotal) < 0.35)) then {
r_player_lowblood = true;
playSound "heartbeat_1";
addCamShake [2, 0.5, 25];
if (r_player_lowblood) then {
if (!dayz_soundMuted) then {
// muted is 0.25, so this is always higher
0 fadeSound ((r_player_blood/r_player_bloodTotal) + 0.5);
};
"dynamicBlur" ppEffectEnable true;"dynamicBlur" ppEffectAdjust [4]; "dynamicBlur" ppEffectCommit 0.2;
};
uiSleep 0.5;
if (r_player_lowblood) then {
"dynamicBlur" ppEffectEnable true;"dynamicBlur" ppEffectAdjust [1]; "dynamicBlur" ppEffectCommit 0.5;
};
uiSleep 0.5;
_lowBlood = player getVariable ["USEC_lowBlood", false];
if ((r_player_blood < r_player_bloodTotal) and !_lowBlood) then {
player setVariable["USEC_lowBlood",true,true];
};
};
};
};