Update all cutText to dayz_rollingMessages

This commit is contained in:
ebaydayz
2016-04-16 15:47:49 -04:00
parent 993ce14da6
commit 5157228e67
137 changed files with 604 additions and 621 deletions

View File

@@ -437,7 +437,7 @@ while {1 == 1} do {
//Two primary guns pickup exploit fix
if ((primaryWeapon player != "") && (!(primaryWeapon player in MeleeWeapons)) && (dayz_onBack != "") && (!(dayz_onBack in MeleeWeapons)) && (isNull (findDisplay 106)) &&
(animationState player != "amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon" OR animationState player != "amovpercmstpslowwrfldnon_amovpercmstpsraswrfldnon" OR animationState player != "amovpercmstpslowwrfldnon_amovpercmstpsraswrfldnon")) then {
cutText [localize "str_player_ammo_2primary","PLAIN DOWN"];
localize "str_player_ammo_2primary" call dayz_rollingMessages;
player playActionNow "stop";
player action ["dropWeapon", player, primaryWeapon player];
//sleep 3;