mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Update all cutText to dayz_rollingMessages
This commit is contained in:
@@ -83,7 +83,7 @@ if (_unit == player) then
|
||||
[_unit] spawn {
|
||||
private ["_unit"];
|
||||
_unit = _this select 0;
|
||||
cutText [localize "str_player_tranquilized", "PLAIN DOWN"];
|
||||
localize "str_player_tranquilized" call dayz_rollingMessages;
|
||||
//systemChat format ["YOU HAVE BEEN TRANQUILISED"];
|
||||
//uiSleep 2;
|
||||
// 0 fadeSound 0.05;
|
||||
@@ -102,7 +102,7 @@ if (_unit == player) then
|
||||
if ((_isHeadHit) and (_ammo in ["Crowbar_Swing_Ammo","Bat_Swing_Ammo","Sledge_Swing_Ammo"])) then {
|
||||
[_unit] spawn {
|
||||
_unit = _this select 0;
|
||||
cutText ["you have been knocked out", "PLAIN DOWN"];
|
||||
"you have been knocked out" call dayz_rollingMessages;
|
||||
[_unit,0.01] call fnc_usec_damageUnconscious;
|
||||
_unit setVariable ["NORRN_unconscious", true, true];
|
||||
r_player_timeout = 20 + round(random 60);
|
||||
|
||||
Reference in New Issue
Block a user