Update all cutText to dayz_rollingMessages

This commit is contained in:
ebaydayz
2016-04-16 15:47:49 -04:00
parent 993ce14da6
commit 5157228e67
137 changed files with 604 additions and 621 deletions

View File

@@ -83,7 +83,7 @@ if (_unit == player) then
[_unit] spawn {
private ["_unit"];
_unit = _this select 0;
cutText [localize "str_player_tranquilized", "PLAIN DOWN"];
localize "str_player_tranquilized" call dayz_rollingMessages;
//systemChat format ["YOU HAVE BEEN TRANQUILISED"];
//uiSleep 2;
// 0 fadeSound 0.05;
@@ -102,7 +102,7 @@ if (_unit == player) then
if ((_isHeadHit) and (_ammo in ["Crowbar_Swing_Ammo","Bat_Swing_Ammo","Sledge_Swing_Ammo"])) then {
[_unit] spawn {
_unit = _this select 0;
cutText ["you have been knocked out", "PLAIN DOWN"];
"you have been knocked out" call dayz_rollingMessages;
[_unit,0.01] call fnc_usec_damageUnconscious;
_unit setVariable ["NORRN_unconscious", true, true];
r_player_timeout = 20 + round(random 60);