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Update all cutText to dayz_rollingMessages
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@@ -22,7 +22,7 @@ _index = 0;
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// set rgb + m
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player setVariable [_NVx, _NV];
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cutText [format["%1 %2",_NVx,_NV], "PLAIN DOWN"];
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format["%1 %2",_NVx,_NV] call dayz_rollingMessages;
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_NV = player getvariable ["NV",["OFF", 0.1]];
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_NVOn = (_NV select 0);
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