Update all cutText to dayz_rollingMessages

This commit is contained in:
ebaydayz
2016-04-16 15:47:49 -04:00
parent 993ce14da6
commit 5157228e67
137 changed files with 604 additions and 621 deletions

View File

@@ -4,14 +4,14 @@ _item = _this;
call gear_ui_init;
closeDialog 0;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
if (_onLadder) exitWith {cutText [localize "str_player_21", "PLAIN DOWN"]};
if (_onLadder) exitWith {localize "str_player_21" call dayz_rollingMessages;};
_hasmeditem = _item in magazines player;
_config = configFile >> "CfgMagazines" >> _item;
_text = getText (_config >> "displayName");
if (!_hasmeditem) exitWith {cutText [format [localize "str_player_31",_text,localize "str_player_31_use"] , "PLAIN DOWN"]};
if (!_hasmeditem) exitWith {format[localize "str_player_31",_text,localize "str_player_31_use"] call dayz_rollingMessages;};
switch (_item) do {
case "ItemBandage": {
@@ -54,7 +54,7 @@ switch (_item) do {
case "ItemHeatPack": {
player removeMagazine "ItemHeatPack";
dayz_temperatur = (dayz_temperatur + 5) min dayz_temperaturmax;
cutText [localize "str_player_27", "PLAIN DOWN"];
localize "str_player_27" call dayz_rollingMessages;
};
case "bloodTester": {
_id = [0,0,0,[player]] execVM "\z\addons\dayz_code\medical\blood_test.sqf";