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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
Update all cutText to dayz_rollingMessages
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@@ -25,7 +25,7 @@ class ItemActions
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*/
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private ["_tradeComplete","_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_selectedRecipeInputStrict","_num_removed","_removed_total","_temp_removed_array","_abort","_waterLevel","_waterLevel_lowest","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_item","_baseClass","_num_removed_weapons","_outputWeapons","_inputWeapons","_randomOutput","_craft_doLoop","_selectedWeapon","_selectedMag","_sfx"];
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_63","PLAIN DOWN"];};
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if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_63" call dayz_rollingMessages;};
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DZE_ActionInProgress = true;
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// This is used to find correct recipe based what itemaction was click allows multiple recipes per item.
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@@ -63,7 +63,7 @@ if("workshop" in _needNear) then {
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};
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};
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if(_abort) exitWith {
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cutText [format[(localize "str_epoch_player_149"),_reason,_distance], "PLAIN DOWN"];
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format[localize "str_epoch_player_149",_reason,_distance] call dayz_rollingMessages;
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DZE_ActionInProgress = false;
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};
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@@ -122,7 +122,7 @@ if (_canDo) then {
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// If all parts proceed
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if (_proceed) then {
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cutText [localize "str_epoch_player_62","PLAIN DOWN"];
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localize "str_epoch_player_62" call dayz_rollingMessages;
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["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
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player playActionNow "Medic";
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@@ -245,7 +245,7 @@ if (_canDo) then {
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};
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_textCreate = getText(configFile >> "CfgMagazines" >> _itemOut >> "displayName");
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// Add crafted item
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cutText [format[(localize "str_epoch_player_150"),_textCreate,_countOut], "PLAIN DOWN"];
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format[localize "str_epoch_player_150",_textCreate,_countOut] call dayz_rollingMessages;
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// sleep here
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uiSleep 1;
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} forEach _selectedRecipeOutput;
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@@ -256,7 +256,7 @@ if (_canDo) then {
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} else {
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// Refund parts since we failed
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{player addMagazine _x; } forEach _temp_removed_array;
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cutText [format[(localize "STR_EPOCH_PLAYER_145"),_removed_total,_tobe_removed_total], "PLAIN DOWN"];
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format[localize "STR_EPOCH_PLAYER_145",_removed_total,_tobe_removed_total] call dayz_rollingMessages;
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};
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} else {
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@@ -265,22 +265,22 @@ if (_canDo) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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cutText [localize "str_epoch_player_64","PLAIN DOWN"];
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localize "str_epoch_player_64" call dayz_rollingMessages;
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_craft_doLoop = false;
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};
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} else {
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_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
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cutText [format[(localize "str_epoch_player_152"),_missingQty, _textMissing,_tradeComplete], "PLAIN DOWN"];
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format[localize "str_epoch_player_152",_missingQty, _textMissing,_tradeComplete] call dayz_rollingMessages;
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_craft_doLoop = false;
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};
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} else {
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_textMissing = getText(configFile >> "CfgWeapons" >> _missing >> "displayName");
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cutText [format[(localize "STR_EPOCH_PLAYER_137"),_textMissing], "PLAIN DOWN"];
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format[localize "STR_EPOCH_PLAYER_137",_textMissing] call dayz_rollingMessages;
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_craft_doLoop = false;
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};
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};
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} else {
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cutText [localize "str_epoch_player_64","PLAIN DOWN"];
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localize "str_epoch_player_64" call dayz_rollingMessages;
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};
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DZE_ActionInProgress = false;
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