mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 19:06:29 +03:00
Update all cutText to dayz_rollingMessages
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@@ -1,4 +1,4 @@
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_39","PLAIN DOWN"];};
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if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_39" call dayz_rollingMessages;};
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DZE_ActionInProgress = true;
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private ["_item","_config","_onLadder","_hastoolweapon","_onBack","_text","_create","_config2","_melee2tb","_isOk"];
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@@ -8,11 +8,11 @@ _config = configFile >> "cfgWeapons" >> _item;
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_onBack = dayz_onBack in MeleeWeapons;
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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if (_onLadder) exitWith {cutText [localize "str_player_21", "PLAIN DOWN"]; DZE_ActionInProgress = false;};
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if (_onLadder) exitWith {localize "str_player_21" call dayz_rollingMessages; DZE_ActionInProgress = false;};
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_hastoolweapon = _item in weapons player;
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_text = getText (_config >> "displayName");
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if (!_hastoolweapon and !_onBack) exitWith {cutText [format [localize "str_player_30",_text] , "PLAIN DOWN"]; DZE_ActionInProgress = false;};
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if (!_hastoolweapon and !_onBack) exitWith {format[localize "str_player_30",_text] call dayz_rollingMessages; DZE_ActionInProgress = false;};
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call gear_ui_init;
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@@ -61,6 +61,6 @@ if (_isOk) then {
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};
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} else {
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closeDialog 0;
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cutText [localize "str_player_24", "PLAIN DOWN"];
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localize "str_player_24" call dayz_rollingMessages;
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};
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DZE_ActionInProgress = false;
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