Update all cutText to dayz_rollingMessages

This commit is contained in:
ebaydayz
2016-04-16 15:47:49 -04:00
parent 993ce14da6
commit 5157228e67
137 changed files with 604 additions and 621 deletions

View File

@@ -1,4 +1,4 @@
if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_39","PLAIN DOWN"];};
if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_39" call dayz_rollingMessages;};
DZE_ActionInProgress = true;
private ["_item","_config","_onLadder","_hastoolweapon","_onBack","_text","_create","_config2","_melee2tb","_isOk"];
@@ -8,11 +8,11 @@ _config = configFile >> "cfgWeapons" >> _item;
_onBack = dayz_onBack in MeleeWeapons;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
if (_onLadder) exitWith {cutText [localize "str_player_21", "PLAIN DOWN"]; DZE_ActionInProgress = false;};
if (_onLadder) exitWith {localize "str_player_21" call dayz_rollingMessages; DZE_ActionInProgress = false;};
_hastoolweapon = _item in weapons player;
_text = getText (_config >> "displayName");
if (!_hastoolweapon and !_onBack) exitWith {cutText [format [localize "str_player_30",_text] , "PLAIN DOWN"]; DZE_ActionInProgress = false;};
if (!_hastoolweapon and !_onBack) exitWith {format[localize "str_player_30",_text] call dayz_rollingMessages; DZE_ActionInProgress = false;};
call gear_ui_init;
@@ -61,6 +61,6 @@ if (_isOk) then {
};
} else {
closeDialog 0;
cutText [localize "str_player_24", "PLAIN DOWN"];
localize "str_player_24" call dayz_rollingMessages;
};
DZE_ActionInProgress = false;