Update all cutText to dayz_rollingMessages

This commit is contained in:
ebaydayz
2016-04-16 15:47:49 -04:00
parent 993ce14da6
commit 5157228e67
137 changed files with 604 additions and 621 deletions

View File

@@ -44,7 +44,7 @@ if (isArray(configFile >> "CfgVehicles" >> _type >> "Upgrade" >> "randomcreate")
_upgradeClass = configFile >> "CfgVehicles" >> _upgradeType;
if (!isClass _upgradeClass) exitWith {
//cutText [localize "str_upgradeNoOption", "PLAIN DOWN"];
//localize "str_upgradeNoOption" call dayz_rollingMessages;
_msg = localize "str_upgradeNoOption";
_msg call dayz_rollingMessages;
};
@@ -96,7 +96,7 @@ if (!_ok) exitWith {
//Upgrade Started
if ((player getVariable["alreadyBuilding",0]) == 1) exitWith {
{ player addMagazine _x; } foreach _upgradeParts;
//cutText [localize "str_upgradeInProgress" , "PLAIN DOWN"]
//localize "str_upgradeInProgress" call dayz_rollingMessages;
_msg = localize "str_upgradeInProgress";
_msg call dayz_rollingMessages;
};
@@ -178,7 +178,7 @@ player reveal _object;
//Make sure its unlocked
player setVariable["alreadyBuilding",0];
//cutText [localize "str_upgradeDone", "PLAIN DOWN"];
//localize "str_upgradeDone" call dayz_rollingMessages;
_msg = localize "str_upgradeDone";
_msg call dayz_rollingMessages;