Update all cutText to dayz_rollingMessages

This commit is contained in:
ebaydayz
2016-04-16 15:47:49 -04:00
parent 993ce14da6
commit 5157228e67
137 changed files with 604 additions and 621 deletions

View File

@@ -1,6 +1,6 @@
private ["_bottletext","_tin1text","_tin2text","_tintext","_hasbottleitem","_hastinitem","_qty","_dis","_sfx","_bottleInfected","_msg"];
if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_22","PLAIN DOWN"];};
if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_22" call dayz_rollingMessages;};
DZE_ActionInProgress = true;
_bottletext = getText (configFile >> "CfgMagazines" >> "ItemWaterBottle" >> "displayName");
@@ -19,8 +19,8 @@ _bottleInfected = if ("ItemWaterBottleInfected" in magazines player) then {true}
if (_x in magazines player) exitWith {_hastinitem = true;};
} count boil_tin_cans;
if (!_hasbottleitem) exitWith {cutText [format [localize "str_player_31",_bottletext,localize "str_player_31_fill"] , "PLAIN DOWN"]; a_player_boil = false;};
if (!_hastinitem) exitWith {cutText [format [localize "str_player_31",_tintext,localize "str_player_31_fill"] , "PLAIN DOWN"]; a_player_boil = false;};
if (!_hasbottleitem) exitWith {format[localize "str_player_31",_bottletext,localize "str_player_31_fill"] call dayz_rollingMessages; a_player_boil = false;};
if (!_hastinitem) exitWith {format[localize "str_player_31",_tintext,localize "str_player_31_fill"] call dayz_rollingMessages; a_player_boil = false;};
if (_hasbottleitem and _hastinitem) then {
_qty = 0;
@@ -56,11 +56,11 @@ if (_hasbottleitem and _hastinitem) then {
player addMagazine "ItemWaterBottleBoiled";
};
};
//cutText [format [localize "str_player_boiledwater",_qty], "PLAIN DOWN"];
//format[localize "str_player_boiledwater",_qty] call dayz_rollingMessages;
_msg = format [localize "str_player_boiledwater",_qty];
_msg call dayz_rollingMessages;
} else {
//cutText [localize "str_player_02", "PLAIN DOWN"];
//localize "str_player_02" call dayz_rollingMessages;
_msg = format [localize "str_player_boiledwater",_qty];
_msg = localize "str_player_02";
_msg call dayz_rollingMessages;