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Update all cutText to dayz_rollingMessages
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@@ -20,7 +20,7 @@ if (_ammo != "") then {
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_vehicle removeMagazineTurret [_ammo,_turret];
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_vehicle addMagazineTurret [_ammo,_turret];
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player removeMagazine _ammo;
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cutText [format [localize "str_player_ammo_successful",_ammoType], "PLAIN DOWN"];
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format[localize "str_player_ammo_successful",_ammoType] call dayz_rollingMessages;
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} else {
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cutText [format [localize "str_player_ammo_fail",_text], "PLAIN DOWN"];
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format[localize "str_player_ammo_fail",_text] call dayz_rollingMessages;
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};
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