Update local_lights_tower.sqf

This commit is contained in:
Andrew Gregory
2013-09-08 00:47:31 +01:00
parent 365d878eb1
commit 5140d88364

View File

@@ -1,26 +1,21 @@
/* /*
DayZ Epoch Lighting System DayZ Epoch Lighting System -Illuminant Tower Lights
Made for DayZ Epoch please ask permission to use/edit/distrubute email axeman@thefreezer.co.uk. Made for DayZ Epoch please ask permission to use/edit/distrubute email axeman@thefreezer.co.uk.
*/ */
private ["_nrTowers","_rng","_nrstGen","_lCol","_lbrt","_lamb","_twrCl","_doLit"]; private ["_nrTowers","_rng","_nrstTrig","_lCol","_lbrt","_lamb","_twrCl","_doLit"/*,"_rndLights"*/];
_rng = (_this select 0)*2; _rng = (_this select 0)*2;
_nrstGen = _this select 1; _nrstTrig = _this select 1;
//_rndLights = _this select 2;
_lCol = [1, 0.88, 0.73]; _lCol = [1, 0.88, 0.73];
_lbrt = 0.04; _lbrt = 0.04;
_lamb = [1, 0.88, 0.73]; _lamb = [1, 0.88, 0.73];
_twrCl = "Land_Ind_IlluminantTower"; _twrCl = "Land_Ind_IlluminantTower";
_nrTowers = nearestObjects [_nrstGen, [_twrCl], _rng]; _nrTowers = nearestObjects [_nrstTrig, [_twrCl], _rng];
if(count _nrTowers >0)then{ if(count _nrTowers >0)then{
{ {
_doLit=false;
if((_x getVariable ["axeTLight", 0])<1)then{ if((_x getVariable ["axeTLight", 0])<1)then{
_doLit=true; [_lCol,_lbrt,_lamb,[_x],[true]] call axe_towerLight;
}; _x setVariable ["axeTLight", 1, false];
};
[_lCol,_lbrt,_lamb,[_x],[_doLit]] call axe_towerLight;
_x setVariable ["axeTLight", 1, false];
}forEach _nrTowers; }forEach _nrTowers;
}; };