diff --git a/dayz_server/system/newservercleanup.fsm b/dayz_server/system/newservercleanup.fsm deleted file mode 100644 index 4e205382e..000000000 --- a/dayz_server/system/newservercleanup.fsm +++ /dev/null @@ -1,465 +0,0 @@ -/*%FSM*/ -/*%FSM*/ -/* -item0[] = {"init",0,250,-75.000000,-400.000000,25.000000,-350.000000,0.000000,"init"}; -item1[] = {"true",8,218,-75.000000,-175.000000,25.000000,-125.000000,0.000000,"true"}; -item2[] = {"waiting",2,250,-75.000000,-100.000000,25.000000,-50.000000,0.000000,"waiting"}; -item3[] = {"time_dead",4,218,-300.000000,-25.000000,-200.000000,25.000000,4.000000,"time" \n "dead"}; -item4[] = {"cleanup_dead",2,250,-300.000000,50.000000,-200.000000,100.000000,0.000000,"cleanup" \n "dead"}; -item5[] = {"time_items",4,218,0.000000,-25.000000,100.000000,25.000000,2.000000,"time" \n "items"}; -item6[] = {"cleanup_items",2,250,0.000000,50.000000,100.000000,100.000000,0.000000,"cleanup" \n "items"}; -item7[] = {"time_sync",4,218,-150.000000,-25.000000,-50.000000,25.000000,3.000000,"time" \n "sync"}; -item8[] = {"sync_the_time",2,250,-150.000000,50.000000,-50.000000,100.000000,0.000000,"sync" \n "the time"}; -item9[] = {"true",8,218,-75.000000,125.000000,25.000000,175.000000,0.000000,"true"}; -item10[] = {"general_cleanup",2,250,-75.000000,200.000000,25.000000,250.000000,0.000000,"general" \n "cleanup"}; -item11[] = {"",7,210,-341.500000,220.999985,-333.500000,229.000015,0.000000,""}; -item12[] = {"",7,210,-341.500000,-154.000000,-333.500000,-146.000000,0.000000,""}; -item13[] = {"initialized",4,218,-75.000000,-325.000000,25.000000,-275.000000,0.000000,"initialized"}; -item14[] = {"prepare",2,250,-75.000000,-250.000000,25.000000,-200.000000,0.000000,"prepare"}; -item15[] = {"update_objects",2,250,150.000000,50.000000,250.000000,100.000000,0.000000,"update objects"}; -item16[] = {"time_obj_update",4,218,150.000000,-25.000000,250.000000,25.000000,1.000000,"time" \n "obj update"}; -item17[] = {"anti_hack",4,218,150.000000,-100.000000,250.000000,-50.000000,0.000000,"anti hack"}; -item18[] = {"check_for_hacker",2,250,150.000000,-175.000000,250.000000,-125.000000,0.000000,"check for" \n "hackers"}; -item19[] = {"zeds",4,218,-300.000000,-100.000000,-200.000000,-50.000000,5.000000,"zeds"}; -item20[] = {"zeds_2",2,4346,-300.000000,-250.000000,-200.000000,-200.000000,0.000000,"zeds 2"}; -link0[] = {0,13}; -link1[] = {1,2}; -link2[] = {2,3}; -link3[] = {2,5}; -link4[] = {2,7}; -link5[] = {2,16}; -link6[] = {2,17}; -link7[] = {2,19}; -link8[] = {3,4}; -link9[] = {4,9}; -link10[] = {5,6}; -link11[] = {6,9}; -link12[] = {7,8}; -link13[] = {8,9}; -link14[] = {9,10}; -link15[] = {10,11}; -link16[] = {11,12}; -link17[] = {12,1}; -link18[] = {13,14}; -link19[] = {14,1}; -link20[] = {15,9}; -link21[] = {16,15}; -link22[] = {17,18}; -link23[] = {18,1}; -link24[] = {19,20}; -link25[] = {20,1}; -globals[] = {25.000000,1,0,0,0,640,480,1,35,6316128,1,-490.323517,223.868469,433.310364,-391.167908,802,1030,1}; -window[] = {2,-1,-1,-32000,-32000,1037,130,1244,130,3,820}; -*//*%FSM*/ -class FSM -{ - fsmName = "DayZ Server Cleanup"; - class States - { - /*%FSM*/ - class init - { - name = "init"; - init = /*%FSM*/""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class initialized - { - priority = 0.000000; - to="prepare"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"!isnil ""bis_fnc_init"""/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class waiting - { - name = "waiting"; - init = /*%FSM*/""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class zeds - { - priority = 5.000000; - to="zeds_2"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"(time - _lastZombieCheck) > 60"/*%FSM*/; - action=/*%FSM*/"_lastZombieCheck = time;"/*%FSM*/; - }; - /*%FSM*/ - /*%FSM*/ - class time_dead - { - priority = 4.000000; - to="cleanup_dead"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"(time - _lastDeadCheck) > 600"/*%FSM*/; - action=/*%FSM*/"_lastDeadCheck = time;"/*%FSM*/; - }; - /*%FSM*/ - /*%FSM*/ - class time_sync - { - priority = 3.000000; - to="sync_the_time"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"(time - _lastTimeSync) > 300"/*%FSM*/; - action=/*%FSM*/"_lastTimeSync = time;"/*%FSM*/; - }; - /*%FSM*/ - /*%FSM*/ - class time_items - { - priority = 2.000000; - to="cleanup_items"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"(time - _lastItemCheck) > 60"/*%FSM*/; - action=/*%FSM*/"_lastItemCheck = time;"/*%FSM*/; - }; - /*%FSM*/ - /*%FSM*/ - class time_obj_update - { - priority = 1.000000; - to="update_objects"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"(time-_lastObjectUpdateCheck) > 10"/*%FSM*/; - action=/*%FSM*/"_lastObjectUpdateCheck = time;"/*%FSM*/; - }; - /*%FSM*/ - /*%FSM*/ - class anti_hack - { - priority = 0.000000; - to="check_for_hacker"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"(time-_timeHackCheck) > 1"/*%FSM*/; - action=/*%FSM*/"_timeHackCheck = time;"/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class cleanup_dead - { - name = "cleanup_dead"; - init = /*%FSM*/"_numDead = {local _x} count allDead;" \n - "" \n - "if (_numDead > 300) then { " \n - "" \n - " diag_log (""CLEANUP: TOO MANY DEAD BODIES"");" \n - " diag_log (""CLEANUP: PERFORMING BODY CLEANUP ON "" + str(_numDead) + "" BODIES"");" \n - "" \n - " //Cleanup zed's & players" \n - "" \n - " _delQtyZ = 0; " \n - " _delQtyP = 0;" \n - " {" \n - " if (local _x) then {" \n - " if (_x isKindOf ""zZombie_Base"") then {" \n - " deleteVehicle _x;" \n - " _delQtyZ = _delQtyZ + 1;" \n - " } else {" \n - " _pos = getPosATL _x;" \n - " _sfx = nearestObject [_pos,""Sound_Flies""];" \n - " if (!(isNull _sfx)) then {" \n - " deleteVehicle _sfx;" \n - " };" \n - " deleteVehicle _x;" \n - " _delQtyP = _delQtyP + 1;" \n - " };" \n - " };" \n - " } forEach allDead;" \n - "" \n - " //Check Flies" \n - " _dwUSOFC=0;" \n - " {" \n - " if (local _x) then {" \n - " deleteVehicle _x;" \n - " _dwUSOFC=_dwUSOFC+1;" \n - " };" \n - " diag_log (""CLEANUP: DELETED AN UNCONTROLLED SOUND OF FLIES:"" + str(_dwUSOFC) );" \n - " } forEach allMissionObjects ""Sound_Flies"";" \n - "" \n - " //clean fireplaces" \n - " _dwUFPC=0;" \n - " {" \n - " if (local _x) then {" \n - " deleteVehicle _x;" \n - " _dwUFPC=_dwUFPC+1;" \n - " };" \n - " diag_log (""CLEANUP: DELETED AN UNCONTROLLED FIREPLACE:"" + str(_dwUFPC) );" \n - " } forEach allMissionObjects ""Land_Fire_DZ"";" \n - "" \n - " diag_log (""CLEANUP: DELETED "" + str(_delQtyP) + "" PLAYER BODIES AND "" + str(_delQtyZ) + "" BODIES"");" \n - "};" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="general_cleanup"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class cleanup_items - { - name = "cleanup_items"; - init = /*%FSM*/"_missionObjs = allMissionObjects ""WeaponHolder"";" \n - "_qty = count _missionObjs;" \n - "//diag_log (""CLEANUP: PERFORMING ITEM CLEANUP: TOTAL "" + str(_qty) + "" LOOT BAGS"");" \n - "_delQty = 0;" \n - "_qtyLoc = 0;" \n - "{" \n - " if (local _x) then {" \n - " _qtyLoc = _qtyLoc + 1; // debugging" \n - " _keep = _x getVariable [""permaLoot"",false];" \n - " _nearby = count (_x nearEntities [AllPlayers, 100]);" \n - " if ( (!_keep) && (_nearby==0) ) then {" \n - " deleteVehicle _x;" \n - " _delQty = _delQty + 1;" \n - " };" \n - " };" \n - "} forEach _missionObjs;" \n - "" \n - "if (_delQty > 0) then {" \n - " diag_log (""CLEANUP: DELETED "" + str(_delQty) + "" LOOT BAGS"");" \n - "};" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="general_cleanup"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class sync_the_time - { - name = "sync_the_time"; - init = /*%FSM*/"//Send request" \n - "_key = ""CHILD:307:"";" \n - "_result = _key call server_hiveReadWrite;" \n - "_outcome = _result select 0;" \n - "if(_outcome == ""PASS"") then {" \n - " _date = _result select 1; " \n - " _dateNum = dateToNumber(_date); " \n - " _diff = ( _dateNum - dateToNumber (date) )*365*24*60;" \n - " if ( abs(_diff)>5 ) then {" \n - " [""dayzSetDate"",_date] call broadcastRpcCallAll;" \n - " diag_log (""TIME SYNC: Local Time set to "" + str(_date));" \n - " };" \n - "};" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="general_cleanup"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class general_cleanup - { - name = "general_cleanup"; - init = /*%FSM*/"//Clean groups" \n - "{" \n - " //diag_log (""CLEANUP: CHECKING GROUP WITH "" + str(count units _x) + "" UNITS"");" \n - " if (count units _x==0) then {" \n - " deleteGroup _x;" \n - " //diag_log (""CLEANUP: DELETING A GROUP"");" \n - " };" \n - "} forEach allGroups;" \n - "" \n - "/*" \n - "//Check for Ammobox" \n - " {" \n - " if(!(_x isKindOf ""WeaponHolder"")) then {" \n - " diag_log (""CLEANUP: DELETING AN AMMOBOX "" + (typeOf _x));" \n - " deleteVehicle _x;" \n - " };" \n - " } forEach allMissionObjects ""ReammoBox"";" \n - "*/" \n - "" \n - "dayz_serverObjectMonitor = _safety;" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="waiting"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class prepare - { - name = "prepare"; - init = /*%FSM*/"diag_log (""CLEANUP: INITIALIZING CLEANUP SCRIPT"");" \n - "" \n - "_safety = dayz_serverObjectMonitor;" \n - "" \n - "_lastTimeSync = time;" \n - "_lastDeadCheck = time;" \n - "_lastItemCheck = time;" \n - "_lastObjectUpdateCheck = time;" \n - "_timeHackCheck = time;" \n - "_lastZombieCheck = time;" \n - "_deadBodies = [];" \n - "_maxBodies = 15;" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="waiting"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class update_objects - { - name = "update_objects"; - init = /*%FSM*/"if ((count needUpdate_objects) > 0) then {" \n - "" \n - " diag_log format[""DEBUG: needUpdate_objects=%1"",needUpdate_objects];" \n - "" \n - " {" \n - " //_x setVariable [""needUpdate"",false,true];" \n - " needUpdate_objects = needUpdate_objects - [_x];" \n - " [_x,""all""] call server_updateObject; //should be call!!!" \n - " } forEach needUpdate_objects;" \n - "};" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="general_cleanup"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class check_for_hacker - { - name = "check_for_hacker"; - init = /*%FSM*/"//Check for hackers" \n - " {" \n - " if(vehicle _x != _x) then {" \n - " if (!(vehicle _x in _safety) && ((typeOf vehicle _x) != ""ParachuteWest"")) then {" \n - " diag_log (""CLEANUP: KILLING A HACKER "" + (name _x) + "" "" + str(_x) + "" IN "" + (typeOf vehicle _x));" \n - " (vehicle _x) setDamage 1;" \n - " _x setDamage 1;" \n - " };" \n - " };" \n - " } forEach allUnits;" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="waiting"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - /*%FSM*/ - class zeds_2 - { - name = "zeds_2"; - init = /*%FSM*/"_tmr = time;" \n - "{" \n - " _x enableSimulation false;" \n - "} forEach entities ""zZombie_Base"";" \n - "diag_log format[""DISABLED SIMULATION FOR %1 ZOMBIES IN %2 SECONDS"", count entities ""zZombie_Base"", time - _tmr];" \n - ""/*%FSM*/; - precondition = /*%FSM*/""/*%FSM*/; - class Links - { - /*%FSM*/ - class true - { - priority = 0.000000; - to="waiting"; - precondition = /*%FSM*/""/*%FSM*/; - condition=/*%FSM*/"true"/*%FSM*/; - action=/*%FSM*/""/*%FSM*/; - }; - /*%FSM*/ - }; - }; - /*%FSM*/ - }; - initState="init"; - finalStates[] = - { - }; -}; -/*%FSM*/ \ No newline at end of file