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Update PVDZ_sec_atp logs
This reverts commit 7b287a2
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/a81dd8164c2029221fc4924817615191032b1fa8
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@@ -121,7 +121,7 @@ if (isnil "_proceed") then {
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if (_proceed) then {
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//Completed but no success.
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if (!_brokein) then {
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PVDZ_Server_LogIt = format["BROKEINFAILED: Player %1 Broke into Failed %2 at %3 chances:%4,%5",player, (typeof _target), (mapGridPosition _pos) , _sledgeChance, _crowBarChance];
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PVDZ_sec_atp = format["BROKEINFAILED: Play3r %1 Broke into Failed %2 at %3 chances:%4,%5",player, (typeof _target), (mapGridPosition _pos), _sledgeChance, _crowBarChance];
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_msg = "STR_BLD_BREAKIN_COMPLETE_FAIL";
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} else {
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@@ -133,12 +133,12 @@ if (_proceed) then {
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_target animate ["DoorL", 1];
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PVDZ_Server_LogIt = format["BROKEINSUCCESSFUL: Player %1 Broke into %2 at %3",player, (typeof _target), (mapGridPosition _pos)];
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PVDZ_sec_atp = format["BROKEINSUCCESSFUL: Play3r %1 Broke into %2 at %3",player, (typeof _target), (mapGridPosition _pos)];
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_msg = "STR_BLD_BREAKIN_COMPLETE";
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};
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//Send info to server for admins
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publicVariableServer "PVDZ_Server_LogIt";
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publicVariableServer "PVDZ_sec_atp";
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};
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//Interrupted for some reason
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