From 4db3e5ddcb6e924690fe677fe80f374cd68dae47 Mon Sep 17 00:00:00 2001 From: Skaronator Date: Thu, 30 Jan 2014 16:12:41 +0100 Subject: [PATCH] Update server_spawnCrashSite.sqf --- SQF/dayz_server/compile/server_spawnCrashSite.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_server/compile/server_spawnCrashSite.sqf b/SQF/dayz_server/compile/server_spawnCrashSite.sqf index 4e74a9089..9e392859a 100644 --- a/SQF/dayz_server/compile/server_spawnCrashSite.sqf +++ b/SQF/dayz_server/compile/server_spawnCrashSite.sqf @@ -37,7 +37,7 @@ while {true} do { _crashName = getText (configFile >> "CfgVehicles" >> _crashModel >> "displayName"); - diag_log(format["CRASHSPAWNER: %1%2 chance to spawn '%3' with loot table '%4' in %5 secounds", round(_spawnChance * 100), '%', _crashName, _lootTable, _timeToSpawn]); + diag_log(format["CRASHSPAWNER: %1%2 chance to spawn '%3' with loot table '%4' in %5 seconds", round(_spawnChance * 100), '%', _crashName, _lootTable, _timeToSpawn]); // Apprehensive about using one giant long sleep here given server time variances over the life of the server daemon while {time < _timeToSpawn} do {