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https://github.com/EpochModTeam/DayZ-Epoch.git
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localize
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@@ -21,9 +21,9 @@ if (!_hasclothesitem) exitWith { DZE_ActionInProgress = false; cutText [format[(
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if (vehicle player != player) exitWith { DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_85"), "PLAIN DOWN"]};
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if (vehicle player != player) exitWith { DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_85"), "PLAIN DOWN"]};
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if (!isNull (unitBackpack player)) exitWith { DZE_ActionInProgress = false; cutText ["\n\nUnable to change clothes while wearing backpack.", "PLAIN DOWN"] };
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if (!isNull (unitBackpack player)) exitWith { DZE_ActionInProgress = false; cutText [(localize "STR_EPOCH_ACTIONS_9"), "PLAIN DOWN"] };
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if ("CSGAS" in (magazines player)) exitWith { DZE_ActionInProgress = false; cutText ["\n\nUnable to change clothes while carrying a filled chainsaw.", "PLAIN DOWN"] };
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if ("CSGAS" in (magazines player)) exitWith { DZE_ActionInProgress = false; cutText [(localize "STR_EPOHC_ACTIONS_10"), "PLAIN DOWN"] };
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_myModel = (typeOf player);
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_myModel = (typeOf player);
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_itemNew = "Skin_" + _myModel;
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_itemNew = "Skin_" + _myModel;
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@@ -54,4 +54,4 @@ if ( (isClass(_config >> _itemNew)) ) then {
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};
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};
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};
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};
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};
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};
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DZE_ActionInProgress = false;
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DZE_ActionInProgress = false;
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