mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Update server_publishObject
The hive call in server_publishObject is the same between vanilla and Epoch. The only difference is vanilla uses the _inventory area for owner, lock code, etc. variables where as modular Epoch items just store an empty array there. The object classname does not need to be sent in the PV because it can be obtained on the server. PVDZE_veh_Publish was not used.
This commit is contained in:
@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1000; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 100; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map
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spawnArea = 1000; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,10 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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//Server Events
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 400; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 700; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 400; // Max number of random vehicles to spawn around the map
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spawnArea = 2500; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 250; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 200; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 150; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 100; // Max number of random vehicles to spawn around the map
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spawnArea = 1000; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 250; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 200; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 250; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 200; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 350; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 2000; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 2000; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 50; // Max number of random road blocks to spawn around the m
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MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map
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spawnArea = 250; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 300; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 150; // Max number of random vehicles to spawn around the map
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spawnArea = 500; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 50; // Max number of random road blocks to spawn around the m
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MaxVehicleLimit = 25; // Max number of random vehicles to spawn around the map
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spawnArea = 500; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 500; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
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spawnArea = 1400; // Distance around markers to find a safe spawn position
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spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 100; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map
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spawnArea = 500; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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@@ -58,9 +58,9 @@ MaxDynamicDebris = 100; // Max number of random road blocks to spawn around the
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MaxVehicleLimit = 50; // Max number of random vehicles to spawn around the map
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spawnArea = 500; // Distance around markers to find a safe spawn position
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spawnShoremode = 0; // Random spawn locations 1 = on shores, 0 = inland
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// EPOCH CONFIG VARIABLES END //
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EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
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EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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// EPOCH CONFIG VARIABLES END //
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// DO NOT EDIT BELOW HERE //
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Block a user